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Time:   17:08:28 CET   08:08:28 PST   11:08:28 EST   00:08:28 Seoul   23:08:28 Beijing

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about viewsize

anyone knows what viewsize is doing ?
whats changing at 110 or 120 ? :)

 

viewsize doesn't change anything in openGL. you can leave it on 318 and you wouldn't notice a difference.

 

agree

 

Just put it on 318 or 614 dont play with it

 

120 is best!!!!!!

 

mb 120 !!! I don't know !!!

 

Yes 120 is the best!!!!!

 

hmm ok
thx anyone for your time ^^

 

viewsize was a var to resize the screen, like in the SK.Insider GUIDE a long time ago! where players like fisker resizes there screens with their OSD (OnScreenDisplay) of the monitor, VIEWSIZE was the var to do it with software :) its to make the picture smaller while having a large display it has nothing to do with fov, like in q3 or some other games!

 

Its tru.

 

120 the best

 

i use 120 =)

 

120 i think...i use that :|

 

120 the best

 

1337 da ubersetting

 

I don't know a shit but 120 just owns ;D

 

i use 120

 

well thx for everybody, in case i asked for what it is doing
for me 110 just owns ? for you 120. does it matter ? we are different ppl ^^
thx anyway :)

beistDMfR thx for explanation

 

People who said that this command is unless are wrong..

Yesterday I was on my serv with my team, 3 of them where afk and I tried to shoot heads..
I had nearly 50 latency..
Surprisingly, despite the fact that I was very close of my teammates and that I held my crosshair on their heads, the bullets seemed to go through..

I switched to the console, I put viewsize 120 and after that when I shooted the heads, it worked.. I play in 800x600 opengl 32 bits..

what can I say about that ? I think what said another person on an other forum is right:

120 puts the hitboxes on the head
110 puts the hitboxes on the neck

another one said:

viewsize 120 - When you shoot it will hit the middle of the crosshair
viewsize 110 - Causes your shots to hit the bottom 1/3 portion of the crosshair

 

feylesh thats bullshit. viewsize works only in software

 

lol i dont konw what i'm using;D

 

i think 120 :)

 

you should play with both and always when you change ingame your viewsize you have to reconnect because it's like changing resolution...

and in my opinion there is a diffrence between crt and tft...

most of the people don't know shit about it ^^

i tested it enough... i played 2 years with TFT and when i went eps.at i had to change to crt... because most of the people said its better to play with and blabla...

but you guys should think about it and test it...

i think there is a big diffrence between 120 and 110 :))))

 

def

 

120 puts the hitboxes on the head
110 puts the hitboxes on the neck 。。。。。。。

 

feylesh wrote:
People who said that this command is unless are wrong..

Yesterday I was on my serv with my team, 3 of them where afk and I tried to shoot heads..
I had nearly 50 latency..
Surprisingly, despite the fact that I was very close of my teammates and that I held my crosshair on their heads, the bullets seemed to go through..

I switched to the console, I put viewsize 120 and after that when I shooted the heads, it worked.. I play in 800x600 opengl 32 bits..

what can I say about that ? I think what said another person on an other forum is right:

120 puts the hitboxes on the head
110 puts the hitboxes on the neck

another one said:

viewsize 120 - When you shoot it will hit the middle of the crosshair
viewsize 110 - Causes your shots to hit the bottom 1/3 portion of the crosshair

yes, it's true, nice explanation!

 

2easy4Aind wrote:
feylesh wrote:
People who said that this command is unless are wrong..

Yesterday I was on my serv with my team, 3 of them where afk and I tried to shoot heads..
I had nearly 50 latency..
Surprisingly, despite the fact that I was very close of my teammates and that I held my crosshair on their heads, the bullets seemed to go through..

I switched to the console, I put viewsize 120 and after that when I shooted the heads, it worked.. I play in 800x600 opengl 32 bits..

what can I say about that ? I think what said another person on an other forum is right:

120 puts the hitboxes on the head
110 puts the hitboxes on the neck

another one said:

viewsize 120 - When you shoot it will hit the middle of the crosshair
viewsize 110 - Causes your shots to hit the bottom 1/3 portion of the crosshair

yes, it's true, nice explanation!

agree

 

no image
QmDaLs

online
viewsize 110 is the best

 

no image
QmDaLs

online
QmDaLs wrote:
viewsize 110 in the best

 

QmDaLs wrote:
QmDaLs wrote:
viewsize 110 in the best

 

ever use 130

 

I use 120

 

120 the best

 

nothing difference

 


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