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about viewsize
anyone knows what viewsize is doing ?
whats changing at 110 or 120 ? :)
whats changing at 110 or 120 ? :)
viewsize doesn't change anything in openGL. you can leave it on 318 and you wouldn't notice a difference.
agree
Just put it on 318 or 614 dont play with it
120 is best!!!!!!
mb 120 !!! I don't know !!!
Yes 120 is the best!!!!!
hmm ok
thx anyone for your time ^^
thx anyone for your time ^^
viewsize was a var to resize the screen, like in the SK.Insider GUIDE a long time ago! where players like fisker resizes there screens with their OSD (OnScreenDisplay) of the monitor, VIEWSIZE was the var to do it with software :) its to make the picture smaller while having a large display it has nothing to do with fov, like in q3 or some other games!
Its tru.
120 the best
i use 120 =)
120 i think...i use that :|
120 the best
1337 da ubersetting
I don't know a shit but 120 just owns ;D
i use 120
well thx for everybody, in case i asked for what it is doing
for me 110 just owns ? for you 120. does it matter ? we are different ppl ^^
thx anyway :)
beistDMfR thx for explanation
for me 110 just owns ? for you 120. does it matter ? we are different ppl ^^
thx anyway :)
beistDMfR thx for explanation
People who said that this command is unless are wrong..
Yesterday I was on my serv with my team, 3 of them where afk and I tried to shoot heads..
I had nearly 50 latency..
Surprisingly, despite the fact that I was very close of my teammates and that I held my crosshair on their heads, the bullets seemed to go through..
I switched to the console, I put viewsize 120 and after that when I shooted the heads, it worked.. I play in 800x600 opengl 32 bits..
what can I say about that ? I think what said another person on an other forum is right:
120 puts the hitboxes on the head
110 puts the hitboxes on the neck
another one said:
viewsize 120 - When you shoot it will hit the middle of the crosshair
viewsize 110 - Causes your shots to hit the bottom 1/3 portion of the crosshair
Yesterday I was on my serv with my team, 3 of them where afk and I tried to shoot heads..
I had nearly 50 latency..
Surprisingly, despite the fact that I was very close of my teammates and that I held my crosshair on their heads, the bullets seemed to go through..
I switched to the console, I put viewsize 120 and after that when I shooted the heads, it worked.. I play in 800x600 opengl 32 bits..
what can I say about that ? I think what said another person on an other forum is right:
120 puts the hitboxes on the head
110 puts the hitboxes on the neck
another one said:
viewsize 120 - When you shoot it will hit the middle of the crosshair
viewsize 110 - Causes your shots to hit the bottom 1/3 portion of the crosshair
feylesh thats bullshit. viewsize works only in software
lol i dont konw what i'm using;D
i think 120 :)
you should play with both and always when you change ingame your viewsize you have to reconnect because it's like changing resolution...
and in my opinion there is a diffrence between crt and tft...
most of the people don't know shit about it ^^
i tested it enough... i played 2 years with TFT and when i went eps.at i had to change to crt... because most of the people said its better to play with and blabla...
but you guys should think about it and test it...
i think there is a big diffrence between 120 and 110 :))))
and in my opinion there is a diffrence between crt and tft...
most of the people don't know shit about it ^^
i tested it enough... i played 2 years with TFT and when i went eps.at i had to change to crt... because most of the people said its better to play with and blabla...
but you guys should think about it and test it...
i think there is a big diffrence between 120 and 110 :))))
def
120 puts the hitboxes on the head
110 puts the hitboxes on the neck 。。。。。。。
110 puts the hitboxes on the neck 。。。。。。。
feylesh wrote:
People who said that this command is unless are wrong.. Yesterday I was on my serv with my team, 3 of them where afk and I tried to shoot heads..
I had nearly 50 latency..
Surprisingly, despite the fact that I was very close of my teammates and that I held my crosshair on their heads, the bullets seemed to go through..
I switched to the console, I put viewsize 120 and after that when I shooted the heads, it worked.. I play in 800x600 opengl 32 bits..
what can I say about that ? I think what said another person on an other forum is right:
120 puts the hitboxes on the head
110 puts the hitboxes on the neck
another one said:
viewsize 120 - When you shoot it will hit the middle of the crosshair
viewsize 110 - Causes your shots to hit the bottom 1/3 portion of the crosshair
yes, it's true, nice explanation!
2easy4Aind wrote:
feylesh wrote:
People who said that this command is unless are wrong.. Yesterday I was on my serv with my team, 3 of them where afk and I tried to shoot heads..
I had nearly 50 latency..
Surprisingly, despite the fact that I was very close of my teammates and that I held my crosshair on their heads, the bullets seemed to go through..
I switched to the console, I put viewsize 120 and after that when I shooted the heads, it worked.. I play in 800x600 opengl 32 bits..
what can I say about that ? I think what said another person on an other forum is right:
120 puts the hitboxes on the head
110 puts the hitboxes on the neck
another one said:
viewsize 120 - When you shoot it will hit the middle of the crosshair
viewsize 110 - Causes your shots to hit the bottom 1/3 portion of the crosshair
yes, it's true, nice explanation!
agree
viewsize 110 is the best
QmDaLs wrote:
viewsize 110 in the bestQmDaLs wrote:
QmDaLs wrote:
viewsize 110 in the bestever use 130
I use 120
120 the best
nothing difference
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