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Nvidia control PaneL
hello alll . i have a video card fx 5200 [256] nvidia . 1 gb ram . proccesor 1.4 ghz senpron cpu 1.6 senpron
monitor 17 .in Dell no plane . pc super sux :S window 2002
welll i want know what options are good for my pc or video card :/ i want a good performance in counter strike 1.6 so i dont know what option in nvidia control panel are good for my PC TY all
Nvidia control Panel Manage 3d setting
Featured setting
Anistropic Filtering - applycation-controlled , off , 2x , 4x, 8x,
Antialising- setting - applycation-controlled , none, 2x, 4x, 8x5
conformant Texture use hardware, off , use opengl specification
extension limit off, on
force mipmaps none, blinear, trilinear
maximum pre-rendered frame 3, 0 , 1, 2, 3 , 4 , 5 , 6, 7, 8
Multi-display/mixed-GPU acceleration Multiple display performance mode , single display performance mode,
compatibility performance mode
Texture filtering-anisotropic-sample-option on, off
Texture filtering-Negative LOD Bias allow , clamp
Texture filtering-Quality Quality, High Quality . performance . High performance
Texture filtering-Trilinear optimizacion on, off
Triple Buffering off, on
Vertycal sync force off , force on
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plz help me :/
monitor 17 .in Dell no plane . pc super sux :S window 2002
welll i want know what options are good for my pc or video card :/ i want a good performance in counter strike 1.6 so i dont know what option in nvidia control panel are good for my PC TY all
Nvidia control Panel Manage 3d setting
Featured setting
Anistropic Filtering - applycation-controlled , off , 2x , 4x, 8x,
Antialising- setting - applycation-controlled , none, 2x, 4x, 8x5
conformant Texture use hardware, off , use opengl specification
extension limit off, on
force mipmaps none, blinear, trilinear
maximum pre-rendered frame 3, 0 , 1, 2, 3 , 4 , 5 , 6, 7, 8
Multi-display/mixed-GPU acceleration Multiple display performance mode , single display performance mode,
compatibility performance mode
Texture filtering-anisotropic-sample-option on, off
Texture filtering-Negative LOD Bias allow , clamp
Texture filtering-Quality Quality, High Quality . performance . High performance
Texture filtering-Trilinear optimizacion on, off
Triple Buffering off, on
Vertycal sync force off , force on
---------------------------------------------------------------------------------------------------------------------------------
plz help me :/
snurker :S ?
Vertycal sync force off
Texture filtering-Quality High performance
Antialising- setting - applycation-controlled , none, 2x, 4x, 8x5; this depends on you, personally i have chosen none :P
Texture filtering-Quality High performance
Antialising- setting - applycation-controlled , none, 2x, 4x, 8x5; this depends on you, personally i have chosen none :P
another setting ? to change ?
Anistropic Filtering - off
Antialising- setting - none
conformant Texture use hardware
extension limit off
force mipmaps blinear
maximum pre-rendered frame 3
Multi-display/mixed-GPU acceleration single display performance mode
Texture filtering-anisotropic-sample-option on, off
Texture filtering-Negative LOD Bias allow
Texture filtering-Quality performance
Texture filtering-Trilinear optimizacion off
Triple Buffering off
Vertycal sync force off
Antialising- setting - none
conformant Texture use hardware
extension limit off
force mipmaps blinear
maximum pre-rendered frame 3
Multi-display/mixed-GPU acceleration single display performance mode
Texture filtering-anisotropic-sample-option on, off
Texture filtering-Negative LOD Bias allow
Texture filtering-Quality performance
Texture filtering-Trilinear optimizacion off
Triple Buffering off
Vertycal sync force off
MaaaT wrote:
all offFor me :
Featured setting
Anistropic Filtering : off
Antialising- setting : none
conformant Texture use hardware : use opengl specification
extension limit : off
maximum pre-rendered frame : 3
Multi-display/mixed-GPU acceleration : single display performance mode
Texture filtering-anisotropic : off
Texture filtering-Negative LOD Bias : allow
Texture filtering : High performance
Texture filtering : Trilinear optimizacion on
Triple Buffering : off
Vertycal sync force : off
Featured setting
Anistropic Filtering : off
Antialising- setting : none
conformant Texture use hardware : use opengl specification
extension limit : off
maximum pre-rendered frame : 3
Multi-display/mixed-GPU acceleration : single display performance mode
Texture filtering-anisotropic : off
Texture filtering-Negative LOD Bias : allow
Texture filtering : High performance
Texture filtering : Trilinear optimizacion on
Triple Buffering : off
Vertycal sync force : off
oh ty all :D and what resolution is good in game ? 8 x 6 ? 6 x 4 ?
mine performances are 256 Ram 64 Video Card(Nvidia 2mx 400) processor 1.1 GHZ.
@ the Cs , my fps 80-120. and OPENGL 32bbp ^^
i think , i'm lucky ^^
@ the Cs , my fps 80-120. and OPENGL 32bbp ^^
i think , i'm lucky ^^
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