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Graphical settings
Direct3D or OpenGL (software 4 lame ? :))
640 * 480, 800 * 600 or more ?
16 bits or 32 bits ?
brightness 2 & gamma 3 or less ?
s_eax, s_a3d ?
These are general settings and I think that can be good to give your own advice & experience.
Me
D3D
800 * 600
16 bits
brightness 2
gamma 3
s_eax 0
s_a3d 0
640 * 480, 800 * 600 or more ?
16 bits or 32 bits ?
brightness 2 & gamma 3 or less ?
s_eax, s_a3d ?
These are general settings and I think that can be good to give your own advice & experience.
Me
D3D
800 * 600
16 bits
brightness 2
gamma 3
s_eax 0
s_a3d 0
640x480, OpenGL, 32bit, gamma 3, brightness 2, s_eax & s_a3d 0
Thanks Postman- ;). I don't know if people plays with D3D or not.
I don't play CS 1.6 so it's legal. I play DoD 1.3.
Because there is not a forum for DoD 1.3 and they are similar :).
Gameplay is different but netcode, engine, etc... are similar. I don't need help about how to be the best player but about how to configurate your game correctly without being a hax0rZ =).
so he must be like "HaXoRz" too!!~
maybe the new US President will help :]
Im using 800x600 , OpenGL ,16bit , gamma 3 , brightness2 , eax on , a3d off ... d3d using for watch demos somtimes :P
jesteÅ› 16 bitowcem ?? ^_^
640x480,opengl,32b,gamma3,brightness3,eax a3d 0
I played with 10 until I read some rules..... so what? :D
:D 'cause over 2 is illegal i think but who cares:D:D:D
640x480, OpenGL, 32bit, gamma3, brightness1, s_eax 0, s_a3d 0
640x480, OpenGL, 32bit, gamma 3, brightness 2, s_eax & s_a3d 0
640x480,openGL,32bit,gamma3,brightnes2,s_eax & s_a3d 0
640x480 OGL, 32bpp, gamma3, brightness2, eas and a3d off
7 640 * 480
3 800 * 600
1 Direct 3D (yes I know I'm a noob =D)
9 OpenGL
10 gamma
8 brightness 2 - 1 brightness 3 - 1 brightness 1
10 s_a3d 0
9 s_eax 0 - 1 s_eax 1
3 800 * 600
1 Direct 3D (yes I know I'm a noob =D)
9 OpenGL
10 gamma
8 brightness 2 - 1 brightness 3 - 1 brightness 1
10 s_a3d 0
9 s_eax 0 - 1 s_eax 1
640*480 OGL , 32bit(16bit is for nups^^) , gamma&brightness 999 , eax&a3d 0.0
OpenGL, 640 * 480, 32 bits, gamma 3
OpenGL, 8x6, 32bits, gamma & brightness 10 GL_texture_mode gl_linear_mipmap_linear
640x480, OpenGL, 32bit, gamma 3, brightness 2, s_eax & s_a3d 0
pliz halp mi, i checking optiun end it say no 1x1. onli 640x480 end sum oders. mi grafix kard crap too much for pley 1x1? ;'~(
I have one question and i don't read all post so what is the difference between opengl & direct3d?
OpenGL
800x600
gamma 3
brightness 3
s_eax 0
s_a3d 0
32bit :>
800x600
gamma 3
brightness 3
s_eax 0
s_a3d 0
32bit :>
OpenGL
800 * 600
32 bits
brightness 3 & gamma 3
s_eax 0, s_a3d 0
800 * 600
32 bits
brightness 3 & gamma 3
s_eax 0, s_a3d 0
640x480, OpenGL, 32 bits, brightness 1.8, gamma 3
that's not the most importent
dont matse your time on it.guys
dont matse your time on it.guys
get a life and don't play on 16 bits...
My Profil :)
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