Forum > Warcraft III
The Patch 1.22 create imbalance
I think the patch 1.22 create more imbalance than destroy it! For example the Udead-Nightelf MU is now to hard for nightelf because of all things that nightelf need for this matchup are debilitated in the patch 1.22 ! Or for human its to hard now to build up an FE or push with towers so its a huge debilitation for human, all the things that human needed to win are now debilitated now, and the things that was to weak are still to weak, and human cant in the patch 1.22 give the staff to other heros without that the cooldown is missing, so human cant heal so good as it was in patch 1.21. >!In my option is Human to weak in the patch 1.22!
Posted: 2008-04-26 20:52:48
Comments
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+0 thumbs

If you don't try something else, how do you know what a race need? Wait and see.
+1 thumbs

Mhmm maybe you are right and Blizzard want to make that new strategies beeing used by the players, but for that there was then to less changes that we can use other strategies, just the things that human can use was made weaker,and only the knights was made stronger that is not such a big change that we can make new strategies with knights, so human was made weaker generally.
+1 thumbs

The staff change, i believe, was mainly to nerf elf abuse, but it ended up hurting human more. Blizzard wants to encourage humans to use less towers and more units, yet they nerf the staff. Without expansions, human can't buy 2 or 3 staffs like elf can. Well, i can say that even without this change, human is at a disadvantage vs undead when nobody expands. This will give humans a hard time against undead.
Let's mass the buffed-but-still-useless knights against destroyer pushes!
Let's mass the buffed-but-still-useless knights against destroyer pushes!
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@DragoniZer
Human can win without expand.
Human can win without expand.
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+2 thumbs

i agree that the knight buff just won't be so effective considering that it takes good staff micro to use knights effective.
And @ the tower and dryads nerf, humans and elfs just gotta figure something elles out. Humans probbly start going rifle caster knight :P Elf still mass superman/panda i guess lol
And @ the tower and dryads nerf, humans and elfs just gotta figure something elles out. Humans probbly start going rifle caster knight :P Elf still mass superman/panda i guess lol
+2 thumbs

+1 thumbs

But nobody knows who much it will be slower to repair the towers, we just can suspect how much it will be.
+1 thumbs

@PrivateSaints
rifle caster knights.....hi destroyers
we all know what happens when human tries to fight destroyers with riflecaster and no towers. It's been demonstrated for 2 years. and knights are just lol.
rifle caster knights.....hi destroyers
we all know what happens when human tries to fight destroyers with riflecaster and no towers. It's been demonstrated for 2 years. and knights are just lol.
+3 thumbs

@DragoniZer
before nerf, repairing a scout tower from 1 hp using 1 peasant takes 12 seconds.
Now it takes 20 seconds.
Repair rates are almost halved.
before nerf, repairing a scout tower from 1 hp using 1 peasant takes 12 seconds.
Now it takes 20 seconds.
Repair rates are almost halved.
+2 thumbs

@PrivateSaints
it was like 60/40 for ud before the tank strat came out...
it was like 60/40 for ud before the tank strat came out...
+7 thumbs

+1 thumbs

@PrivateSaints
hell no. When humans were at a loss of trying to beat destroyer pushes with riflecaster, the win rate is something like 85:15 for undead.
hell no. When humans were at a loss of trying to beat destroyer pushes with riflecaster, the win rate is something like 85:15 for undead.
+5 thumbs

We should do something with riflemen they are still so weak and i got in one little fight and my mom got scared and said you're movin' with your auntie and uncle in Bel Air. I whistled for a cab and when it came near, the license plate said fresh and it had dice in the mirror
If anything I can say this cab is rare
but I thought now forget it, Yo homes to Bel Air! I pulled up to the house about 7 or 8
And I yelled to the cabbie yo homes smell ya later. I looked at my kingdom, I was finally there, to sit on my throne as the Prince of Bel Air
If anything I can say this cab is rare
but I thought now forget it, Yo homes to Bel Air! I pulled up to the house about 7 or 8
And I yelled to the cabbie yo homes smell ya later. I looked at my kingdom, I was finally there, to sit on my throne as the Prince of Bel Air
+0 thumbs

+3 thumbs

In my opinion knights/flying machines without expand is still a good combo if the human starts the game well (good creeping, effective harrassement to late ud's t3 etc.)
If things start going wrong, just use your b+t ability.
If things start going wrong, just use your b+t ability.
-2 thumbs

@FunPlayer
only matchup that isn't "easy" for Orc is vs Human. I'm not saying Orc can "win" easily vs elf but ofc Orc skill requirements vs elf and ud are just low.
Nevertheless, Orc vs elf is balanced now (yeah, thumb me down, but you can't prove me wrong, elf vs orc 49%, several nobodies beating elf pros) and they even get help with the nerfs to staffs, orb, towers.
But I'm sure hpynoob will find a reason to say the patch somehow makes Orc weaker.
only matchup that isn't "easy" for Orc is vs Human. I'm not saying Orc can "win" easily vs elf but ofc Orc skill requirements vs elf and ud are just low.
Nevertheless, Orc vs elf is balanced now (yeah, thumb me down, but you can't prove me wrong, elf vs orc 49%, several nobodies beating elf pros) and they even get help with the nerfs to staffs, orb, towers.
But I'm sure hpynoob will find a reason to say the patch somehow makes Orc weaker.
-2 thumbs

+0 thumbs

Hi thread starter, I just read your comments, who are you again? bye.
+3 thumbs

+2 thumbs

@FunPlayer
stfu and go mass your bear dryads.
stfu and go mass your bear dryads.
-2 thumbs

+1 thumbs

"debilitated...debilitated...debilitated..."
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+5 thumbs

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@FunPlayer
Hardly. It just that people learned their lessons and quit bothering to try knocking some intelligence into a doorknob.
Hardly. It just that people learned their lessons and quit bothering to try knocking some intelligence into a doorknob.
+2 thumbs

@iYs-NameleSs
The thing is a good start is cruicial for the human .. he will be pretty much useless during t2 and t3 tech with only AM and footies. When the UD come to push with destroyers and frenzied ghouls + skelly rods , the human will prolly not have enough units to defend himself. He needs to have dual workshops up and mass produce flying machines + that flak cannon upgrade is really slow.
The thing is a good start is cruicial for the human .. he will be pretty much useless during t2 and t3 tech with only AM and footies. When the UD come to push with destroyers and frenzied ghouls + skelly rods , the human will prolly not have enough units to defend himself. He needs to have dual workshops up and mass produce flying machines + that flak cannon upgrade is really slow.
+0 thumbs

+0 thumbs

+1 thumbs

@PrivateSaints
most of his game vs ud are vs hasuobs protois which are more skilled than him actually I think
most of his game vs ud are vs hasuobs protois which are more skilled than him actually I think
+3 thumbs

+1 thumbs

@AOR6
Nerf Demon Hunter please.
Nerf Demon Hunter please.
+4 thumbs

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+6 thumbs

How the udeads thumb me down for this sentence: "udead has a matchup advantage against human". Okay when its not so than I affirm that orc has no advantage against udead!
+2 thumbs

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@DragoniZer
i am not ud, and I thumbed down you ;D
i am not ud, and I thumbed down you ;D






























