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Karma rework revealed
After bringing you the visual rework of Karma, Riot finally revealed her new abilites.
By Patrick 'Dragonnidh' Koglgruber
Mar 16, 2013 02:48
After bringing you the visual rework of Karma, Riot finally revealed her new abilites.Last week one could find the news about the Visual rework of Karma. Riot announced the finished rework tonight.
Passive: Gathering Fire – Hitting enemy champions with Karma's spells and basic attacks lower Mantra's cooldown.
Q: Inner Flame – Skillshot that deals magic damage and slows enemies in an area.
Empowered by Mantra: Soulflare – Increases damage and leaves behind a zone that slows and, after a brief delay, explodes for AoE damage.
W: Focused Resolve – Enemy-targeted tether that deals damage over time. If the tether is unbroken after a short duration, the tethered target is rooted in place.
Empowered by Mantra: Renewal – Deals bonus damage and heals Karma for the duration of the tether.
E: Inspire – Shields an ally and grants them a short speed boost.
Empowered by Mantra: Defiance – Enemies near the shielded ally are damaged while nearby allies are shielded and granted a short speed boost.
R: Mantra – Empowers Karma's abilities, adding an extra effect to the next ability cast.
Scarizard about Karma's new role:
Karma's rework will be available on the Public Environment Server in the next few days and there is also an AMA on Tuesday, March 19 2013, from 10 AM to 12 PM PST including:
Ryan “Morello” Scott
Patrick “Scarizard” Scarborough
Devon “RiotRunaan” Giehl
Josh “Grumpy Monkey” Singh
For more information about the Karma rework visit the official website of League of Legends
Passive: Gathering Fire – Hitting enemy champions with Karma's spells and basic attacks lower Mantra's cooldown.
Q: Inner Flame – Skillshot that deals magic damage and slows enemies in an area.
Empowered by Mantra: Soulflare – Increases damage and leaves behind a zone that slows and, after a brief delay, explodes for AoE damage.
W: Focused Resolve – Enemy-targeted tether that deals damage over time. If the tether is unbroken after a short duration, the tethered target is rooted in place.
Empowered by Mantra: Renewal – Deals bonus damage and heals Karma for the duration of the tether.
E: Inspire – Shields an ally and grants them a short speed boost.
Empowered by Mantra: Defiance – Enemies near the shielded ally are damaged while nearby allies are shielded and granted a short speed boost.
R: Mantra – Empowers Karma's abilities, adding an extra effect to the next ability cast.
Scarizard about Karma's new role:
"Originally envisioned as a support, Karma's fringe successes actually came from players using her in the top or mid lanes as an AP burst mage with support abilities, much like Zilean or Morgana. We like this direction and want to encourage you to boost both her offensive and support abilities by building AP. We also want to make sure she can hold her own as a solo or with a lane partner.
Finally, we’ve updated her skills so allies are reliant on Karma, but Karma's not reliant on them. She's got enough power at her fingertips to feel strong as a mage or as a support without teammates having to work in perfect concert for you to be effective."
Finally, we’ve updated her skills so allies are reliant on Karma, but Karma's not reliant on them. She's got enough power at her fingertips to feel strong as a mage or as a support without teammates having to work in perfect concert for you to be effective."
Karma's rework will be available on the Public Environment Server in the next few days and there is also an AMA on Tuesday, March 19 2013, from 10 AM to 12 PM PST including:
Ryan “Morello” Scott
Patrick “Scarizard” Scarborough
Devon “RiotRunaan” Giehl
Josh “Grumpy Monkey” Singh
For more information about the Karma rework visit the official website of League of Legends
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