NEWS
Counter-strike 1.6 hits new update
Following various beta patches in the previous days, a new update for Counter-strike 1.6 has been delivered today. The changelog does not include major changes, being the fix of the viewdemo the most important tweak.
By - 'anGeRrR' -
Mar 7, 2013 18:42
Following various beta patches in the previous days, a new update for Counter-strike 1.6 has been delivered today. The changelog does not include major changes, being the fix of the viewdemo the most important tweak.Following the release of various patches for the betas in the past days, Valve has unveiled a new update for Counter-strike 1.6. This time, the changelog does not feature big changes, being the most important tweaks the fix of the viewdemo and the increase of the cl_updaterate's maximum value. Below, you can check the whole changelog.
March 6 changelog:
Source: steamcommunity.com.
March 6 changelog:
• Added support for localized player names, similar to the existing chat changes
• When m_customaccel is set scale mouse sensitivity when zoomed in, this now matches the path when not using custom accel
• Make the spray list alphabetical order and enforce unique entries
• Set the update rate to 102 if we are clamping to its max value
• Increased default cl_cmdrate value to 60
• Increased default cl_updaterate value to 60
• Improved support for non-qwerty keyboard layouts
• Set snd_noextraupdate to "1" by default, this value provides better performance for current PCs
• Added support for hitting Ctrl-A to select all text in the game console
• Improved download status when doing a fast HTTP download
• Better filter between normal (4:3) and widescreen video modes in the video options dialog
• Marked cl_sidespeed as archived so it is automatically saved to your config.cfg
• Fixed MOTD context menu to have localization strings for available options and for make back/forward work
• Fixed screenshot and snapshot when running in "-nofbo" mode
• Fixed first mouse press sometimes getting lost after alt-tabbing back into the game
• Fixed in game view jumping when going out to the main game ui
• Fixed crash when using viewdemo commands on some hltv recorded demo files
• Fixed hitting A in the game console selecting all text in the game console
• Fixed mouse cursor being invisible if you toggled raw input mode at certain times
• Fixed HTML MOTD not displaying properly if you did a resolution change and then joined a server
• Fixed mouse movements getting clamped if raw input is disabled and you moved a large amount (more than 100 pixels) in a single frame
• Fixed being unable to use the " character when using PT-BR keyboard layouts, as it is on the same key as `. Now we ignore the console key if Shift is also pressed, if you don't want this behavior use the con_shifttoggleconsole cvar to disable it.
• When m_customaccel is set scale mouse sensitivity when zoomed in, this now matches the path when not using custom accel
• Make the spray list alphabetical order and enforce unique entries
• Set the update rate to 102 if we are clamping to its max value
• Increased default cl_cmdrate value to 60
• Increased default cl_updaterate value to 60
• Improved support for non-qwerty keyboard layouts
• Set snd_noextraupdate to "1" by default, this value provides better performance for current PCs
• Added support for hitting Ctrl-A to select all text in the game console
• Improved download status when doing a fast HTTP download
• Better filter between normal (4:3) and widescreen video modes in the video options dialog
• Marked cl_sidespeed as archived so it is automatically saved to your config.cfg
• Fixed MOTD context menu to have localization strings for available options and for make back/forward work
• Fixed screenshot and snapshot when running in "-nofbo" mode
• Fixed first mouse press sometimes getting lost after alt-tabbing back into the game
• Fixed in game view jumping when going out to the main game ui
• Fixed crash when using viewdemo commands on some hltv recorded demo files
• Fixed hitting A in the game console selecting all text in the game console
• Fixed mouse cursor being invisible if you toggled raw input mode at certain times
• Fixed HTML MOTD not displaying properly if you did a resolution change and then joined a server
• Fixed mouse movements getting clamped if raw input is disabled and you moved a large amount (more than 100 pixels) in a single frame
• Fixed being unable to use the " character when using PT-BR keyboard layouts, as it is on the same key as `. Now we ignore the console key if Shift is also pressed, if you don't want this behavior use the con_shifttoggleconsole cvar to disable it.
Source: steamcommunity.com.
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