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Patchnotes 3.03 Quinn and Valor

By Patrick 'Dragonnidh' Koglgruber
Mar 2, 2013 22:33


ImageWith this patch Riot did some changes to Amumu, Kayle and Blade of the Ruined King, and released the new Champion of the League Quinn and Valor

Let´s start with the Wings of Demacia, Quinn.

Quinn is a ranged AD-Carry with high mobility and good burst damage:

Passive: (Innate): Valor periodically marks enemies as Vulnerable. Quinn's first attack against Vulnerable targets will deal bonus physical damage equal to 15 + 10 per level + 5 per level over 14 (+ 50% bonus AD).

Q- Blinding Assault:(Active): Valor flies in a line and strikes the first enemy in his path. He then attacks all nearby enemies to deal physical damage and blind them for 1.5 seconds.

(As Valor): Valor performs the same attack at the current location.

W- Heigthened Senses: (Passive): Attacking a Vulnerable target will increase Quinn's attack speed for 3 seconds.

(Active): Valor reveals a large area for 2 seconds

E- Vault: (Active): Quinn dashes to an enemy, dealing physical damage and slowing the target's movement speed by 70%. This slow decays over 2 seconds. Upon reaching the target, she leaps off and lands near her maximum attack range away from the target. Valor will immediately mark this target as Vulnerable.

(As Valor): Valor performs the same attack but does not mark or leap off the target

R- Tag Team: (Active): Valor replaces Quinn on the battlefield as a mobile melee attacker for 20 seconds. Valor gains 80% bonus movement speed, decreased gradually to 20% while in combat.

Skystrike (Active): Quinn returns to perform Skystrike, dealing physical damage to all enemies in a large area. The damage increases depending on how much health they are missing. If Skystrike has not been cast before Tag Team ends, it will be cast automatically.


Now look at the most important changes to champions and items in this patch.

First to go is Amumu. As he is really strong in Solo Queue, Riot decided to nerf him a little bit.

Amumu

Bandage Toss
Damage reduced to 80/130/180/230/280 from 80/140/200/260/320
Curse of the Sad Mummy
Radius reduced to 550 from 600


As Kayle was picked or banned in nearly every game the balance changes on her were necessary.

Kayle

*No longer gains Magic Resist per level

*Reckoning (Q)
-No longer amplifies damage while the target is slowed
-Now applies a stack of Holy Fervor to the target
-Slow duration reduced to 3 seconds from 4
-Slow amount adjusted to 35/40/45/50/55% from 35% at all ranks
-Missile Speed increased to 1500 from 1300


The biggest changes in this patch focused on Taric, replacing his old Passive with a new one.

Taric

Base Attack Damage reduced to 57 from 62
Gemcraft - Remade
Taric's basic attacks deal bonus magic damage equal to 2% of his maximum Mana; this bonus damage is doubled against champions
Shatter
Passive Armor aura adjusted to 12% of Taric's Armor from 10/15/20/25/30 (Taric's self-Armor bonus remains 10/15/20/25/30)
Active damage now additionally scales with 30% of Taric's Armor
Mana cost reduced to 50 at all ranks from 50/60/70/80/90
Dazzle
Mana cost reduced to 75 from 95


Blade of the Ruined King

Recipe Changed: Dagger + Dagger + Bilgewater Cutlass + 650 gold = 2850 gold
Attack Damage reduced to 30 from 45
Now grants 40% Attack Speed
Life Steal increased to 15% from 10%
UNIQUE Passive adjusted to "Deals 5% of the target's current Health in bonus physical damage (max 90 damage vs. monsters and minions) on hit"
UNIQUE Active changed to "Deals 15% of target champion's maximum Health as physical damage (min. 100), heals for the same amount, and steals 30% of the target's Movement Speed for 4 seconds (60 second cooldown)"
UNIQUE Active range increased to 500 from 400


If you like to see the full changelog visit the homepage of League of Legends here.


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