NEWS
Aztec 2 Previewed
In recent news (not that recent but still) it was announced that version 2 of the most popular Counter-Strike map de_aztec, created by Chris "Narby" Auty (aka Barney) was being made and at that time, de_aztec2 was currently in the testing stages.
Now things have changed, over at Fragbite they have managed to get hold of this map and created a very well done and interesting preview of the map.
Here's a sample of the preview:
The CT advantage has been one of Aztec's main problems and also subject to many of the changes made. Fear for these problems' return in Aztec 2 is not unfounded, since there are many nice positions and hiding places for CT's to use in both of the bombspots. Backup is also fairly easy and fast. On the other hand I personally prefer CT dominated maps over terrorist dominated ones, since terrorists aren't as affected by a bad economy as the CT's and therefore are not forced to do as many ecos. Looking the other way again then, there are quite a lot of entrances to the bombspots that the terrorists can enter from or use for flashing. It's very hard to say what it will look like when the teams have got real positions and tactics.
The map looks to be such an improvement of the previous versions of de_aztec, not just in terms of looks but layout aswell so go ahead and check it out for yourself by clicking here.
Enjoy the tour!
Fragbite
By Daniel 'dTm' Palmer
Jun 3, 2004 17:41
In recent news (not that recent but still) it was announced that version 2 of the most popular Counter-Strike map de_aztec, created by Chris "Narby" Auty (aka Barney) was being made and at that time, de_aztec2 was currently in the testing stages.
Now things have changed, over at Fragbite they have managed to get hold of this map and created a very well done and interesting preview of the map.
Here's a sample of the preview:
The CT advantage has been one of Aztec's main problems and also subject to many of the changes made. Fear for these problems' return in Aztec 2 is not unfounded, since there are many nice positions and hiding places for CT's to use in both of the bombspots. Backup is also fairly easy and fast. On the other hand I personally prefer CT dominated maps over terrorist dominated ones, since terrorists aren't as affected by a bad economy as the CT's and therefore are not forced to do as many ecos. Looking the other way again then, there are quite a lot of entrances to the bombspots that the terrorists can enter from or use for flashing. It's very hard to say what it will look like when the teams have got real positions and tactics.
The map looks to be such an improvement of the previous versions of de_aztec, not just in terms of looks but layout aswell so go ahead and check it out for yourself by clicking here.
Enjoy the tour!
Fragbite
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+ the amount of time he has spent on the map will pay off imo.
and #81 cant agree more, stop fucking around with textures, thats wat cs source if for, make it whitewalls and 1 long corridor, then u just spawn and shoot the shit out of each other
hungry to plaY