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Late August Patch Notes

Aug 30, 2012 01:17

ImageBefore heading into lots of tournament action at PAX, that's gonna kick off later today Riot have now released the latest Patch Notes. To adjust your game knowledge to all the changes just read on - we've got you covered.

Another week has begun and a further patch is being brought to the League. If you haven't checked out Riot's Patch Preview video yet, head over to their YouTube channel and get some of the changes explained live and in color! 1.66

・ You can now disable notifications by using the new “Notification Suppression” feature in the Options menu

League of Legends v1.0.0.146


・ Mark of the Assassin
- Fixed: Now correctly grants the Energy return when the target is killed by the magic damage from her passive


・ General
- Base Movement Speed reduced to 300 from 305

・ Headbutt
- Cast range reduced to 600 from 650


・ Hextech Shrapnel Shells
- No longer benefits from critical strikes

・ Valkyrie
- Cooldown increased to 26/23/20/17/14 seconds from 20/18/16/14/12

・ Missile Barrage
- Charge time for missiles increased to 12 seconds from 10


・ General
- Base Health Regen reduced to 7 from 10
- Updated model and splash art for Dark Valkyrie Diana

・ Crescent Strike
- Damage reduced to 70/110/150/190/230 from 80/125/170/215/260
- Ability Power ratio reduced to 0.7 from 0.8

・ Pale Cascade
- Damage per orb reduced to 20/34/48/62/76 from 20/36/52/68/84

・ Lunar Rush
- Cooldown increased to 25/20/15 seconds from 20/16/12


・ Shadow Walk
- Detection radius reduced to 700 from 750

・ Hate Spike
- Mana cost reduced to 14/18/22/26/30 from 19/23/27/31/35

・ Dark Frenzy
- While active, Evelynn now ignores unit collision
- Cooldown reduced to 15 seconds from 20

・ Ravage
- Cast range increased to 225 from 185

・ Agony's Embrace
- Cooldown reduced to 120/90/60 seconds from 120/100/80


・ Mystic Shot
- Mana cost reduced to 28/31/34/37/40 from 30/35/40/45/50

・ Essence Flux
- Damage reduced to 70/115/160/205/250 from 80/130/180/230/280
- Ability Power ratio increased to 0.8 from 0.6
- Width reduced to 80 from 120


・ Body Slam
- Charge speed reduced to 900 from 1050
- Mana cost increased to 75 from 50

・ Explosive Cask
- Cooldown increased to 100/90/80 seconds from 90/75/60


・ General
- Base Attack Speed reduced to 0.625 from 0.638

・ Quickdraw
- Attack Speed reduced to 30/40/50/60/70% from 40/50/60/70/80%

Jarvan IV

・ Demacian Standard
- When targeting a location outside of Demacian Standard’s range, Demacian Standard will now be cast at its maximum range in the direction of the targeted location


・ Wall of Pain
- No longer reduces Armor
- Magic Resist reduction adjusted to 15% instead of flat 15/20/25/30/35


・ Voracity
- Cooldown reduction on kill or assist increased to 15 seconds from 10 seconds

・ Bouncing Blade
- Base damage increased to 60/95/130/165/200 from 50/85/120/155/190
- Ability Power Ratio decreased to 0.45 from 0.5
- Mark detonation Ability Power ratio reduced to 0.15 from 0.2

・ Sinister Steel
- Ability Power Ratio decreased to 0.25 from 0.3

・ Shunpo
- Damage increased to 60/85/110/135/160 from 40/70/100/130/160
- Cooldown reduced to 12/10.5/9/7.5/6 from 14/12/10/8/6
- Fixed: Tooltip now states the correct Damage Reduction amount (15%, not 20%)


・ Increased the size of his model


・ Ice Blast
- Slow duration reduced to 3 seconds from 4


・ Unseen Predator
- Now leaps directly on top of the target instead of slightly behind them

・ Bola Strike
- Fixed: Bola Strike will no longer fail to cast


・ Shadow Dash
- Cooldown increased to 16/14/12/10/8 seconds from 10/9.5/9/8.5/8


・ Toxic Shot
- Fixed: Poison damage now works correctly at higher Attack Speeds


・ Expunge
- Base damage increased to 40/50/60/70/80 from 20/35/50/65/80
- Mana cost reduced to 50/60/70/80/90 from 70/75/80/85/90

・ Spray and Pray
- Reduced cast frame to make his attacks more responsive


・ Fixed: Warwick's passive now has a buff icon, and will work properly on consecutive hits


・ Abyssal Scepter
- Aura range reduced to 600 from 1000

・ The following items will now display a targeting indicator to show whether you are placing a ward inside of a bush: Wriggle's Lantern, Vision Ward, and Sight Ward
・ The following items will now display their cooldown on the item itself, rather than with a buff: Maw of Malmortius, Hexdrinker, Banshee's Veil, Guardian Angel, Sheen, Lichbane, Trinity Force, Tear of the Goddess, Archangel's Staff, and Manamune
・ Fixed: Wards no longer list that they have 20 Attack Damage

With every patch, we strive to improve the look of the game in varying degrees. We recommend that you have the latest available video card drivers installed.

Original post by Riot.



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