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Color and contrast improvements in CSPromod

By Marvin 'Destroyer1721' Horstmann
Jul 5, 2012 18:29


ImageThe CSPromod developer team have posted a group of before-and-after screenshots of their work on color correction and contrast improvements.

In a thread on the CSPromod forums, developer "incubus" is showing off some of the work he has done on color correction and contrast improvements for maps. Here is his statement about the changes.

"The current effect is based on a full-screen color transformation technique which is done using a color table generated through photoshop (or any other image editing program) and applying the transform through shaders."


In addition "incubus" notes that everybody is able to achieve more contrast, better colors, better shadows and better skies, but also that it makes things slightly darker in some places to increase contrast. The developer behind CSPromod have furthermore said that the graphical changes will be optional, which basically means you can turn it on and off as you please.

The following split screen screenshots showing before and after results. The left sides of the images being the before part. Do you like the color improvements? Leave your comments below.

csp_aztec:
Image

csp_dust2:
Image

csp_inferno:
Image

csp_nuke:
Image

csp_train:
Image

For all before-and-after screenshots look at the source.

Source: cspromod.com - Color-correction and contrast improvement
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