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Carmac: "it was hard to drop Quake Live"
ESL's Carmac spoke to DerQuaker about QuakeLive's removal from the next IEM season, LoL's inclusion and the future he sees for QuakeLive.
By Duncan 'Thorin' Shields
Jun 30, 2011 02:17
ESL's Carmac spoke to DerQuaker about QuakeLive's removal from the next IEM season, LoL's inclusion and the future he sees for QuakeLive.German Quake site DerQuaker has interview ESL's
Michal 'Carmac' Blicharz, product manager of the Intel Extreme Masters, regarding QuakeLive's controvertial removal from the upcoming IEM season and LoL's inclusion.
On dropping QuakeLive:
His thoughts on LoL:
Whether there's a chance for QuakeLive to return to ESL events:
Carmac's esports career began with him becoming a contributing writer to the Unreal Tournament section of XSReality in the early 2000s. After a handful of years the Pole moved on to work for the American GGL and following that became the Editor-in-Chief of SK Gaming, in 2008. At the beginning of 2009 Carmac departed from SK and became the product manager of the IEM.
Most recently he has maintained a public profile by participating in 'RotterdaM University', an ESL TV production which had former WC3 pro RotterdaM mentoring Carmac on the SC2 ladder.
Source: DerQuaker
On dropping QuakeLive:
"Of course it was hard to drop Quake Live. It´s a fantastic game to watch and Quake is the game that introduced me to the world of professional e-sports. Not only because I like the game, but also many of the top players are my very good friends. I most certainly hope that the game will stay alive, even without the Intel Extrem Masters events. If we find the right partners, maybe we will still be able to run a few Quake Live events in the ESL TV studios as well."
His thoughts on LoL:
"If my personal feelings about a game were important, Quake Live would still be in the Intel Extreme Masters (-; ” I think League of Legends is a game with a lot of potential, with a publisher that understands e-sports and is doing a lot to support League of Legends as an e-sports title. Take the DreamHack tournament (Season 1 finals) – how many other publishers do you see putting up $100,000 in prize money for their tournaments? I myself haven´t played League of Legends enough to have an well-grounded opinion on the gameplay. I spent most of my free time trying to become good at StarCraft II for RotterdaM University :). Now that the show is over for me, I can try League of Legends."
Whether there's a chance for QuakeLive to return to ESL events:
"I don´t think anyone knows if it´s over. A game that does not produce new stars is not the healthiest esports game, though. Let´s see if Quake Live keeps producing stars for its own community first. I certainly see possibilities of us still running tournaments for this game."
Carmac's esports career began with him becoming a contributing writer to the Unreal Tournament section of XSReality in the early 2000s. After a handful of years the Pole moved on to work for the American GGL and following that became the Editor-in-Chief of SK Gaming, in 2008. At the beginning of 2009 Carmac departed from SK and became the product manager of the IEM.
Most recently he has maintained a public profile by participating in 'RotterdaM University', an ESL TV production which had former WC3 pro RotterdaM mentoring Carmac on the SC2 ladder.
Source: DerQuaker
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Riot Games splits the EU Server!
rofl
FYP
:@SyncError|home: LoL paid their way in.
:@SyncError|home: We offered to do the same, but they said they couldn't run 4 games.
There is a lot of contention about picking LoL up but regardless of people's opinions on LoL as a game, it has far far more players than other games currently, especially HoN.
Don't hate me Kolapz!
It's considered to be noob friendly, and therefore not made for eSport and competition.