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Blizzard to address 4-Gate in coming patch
A blue-post by Blizzard community manager Kapeselus states, that the developers are examining the 4-gate strategy in the various match-ups and they will address in a next patch.
By Radoslav 'Tyrael' Kolev
Apr 22, 2011 16:41
A blue-post by Blizzard community manager Kapeselus states, that the developers are examining the 4-gate strategy in the various match-ups and they will address in a next patch.Blizzard has stated that they are working on some of the issues around the popular 4-Gate strategy of Protoss. The balance designers are paying special attention to the part the opening plays in PvP matches and they already have some ideas of how to change the way Protoss mirror is played.
Source: Battle.net
"Hello to you, Protoss players. I am coming with a gift of information that some of you may find interesting!
We have been looking into the 4gate issue and our designers have played with a lot of different fixes and changes, even those that were not strictly numbers related. While strong, 4gate is a lesser problem in other matchups, but we recognize that PvP is a different story.
Just throwing a nerf bat at warpgates would make protoss weak in early game. This is why we are currently looking at increasing warpgate research time, while at the same time compensating for it with reducing build time of protoss tier 1-1.5 units (though build times reduced only for gateways, cooldowns will stay the same for warpgates). This is an example of a fix you may see, but our developers plan to explore further options, before the patch officially hits.
We will address 4gate in the next patch."
We have been looking into the 4gate issue and our designers have played with a lot of different fixes and changes, even those that were not strictly numbers related. While strong, 4gate is a lesser problem in other matchups, but we recognize that PvP is a different story.
Just throwing a nerf bat at warpgates would make protoss weak in early game. This is why we are currently looking at increasing warpgate research time, while at the same time compensating for it with reducing build time of protoss tier 1-1.5 units (though build times reduced only for gateways, cooldowns will stay the same for warpgates). This is an example of a fix you may see, but our developers plan to explore further options, before the patch officially hits.
We will address 4gate in the next patch."
Source: Battle.net
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