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Terran weak or just unlucky?
The Zechs Files makes its debut in the SC2 scene and wonders why so few tournaments are won by terran.
By Michael 'Zechs' Radford
May 10, 2010 15:07
The Zechs Files makes its debut in the SC2 scene and wonders why so few tournaments are won by terran.I’d like to start off this column by making a few things clear. Firstly, I have never played Starcraft before; secondly, I have never been in a beta test before. However, I’ve had my SC2 beta key for a month now so I figured it was about time I got my thoughts down.
Like any game at this early stage, Starcraft II is ever-changing. While I’m told that a lot of strategies have carried over from Brood War, there are enough new units and enough changes to the original game to keep the game fresh. People are discovering new tricks and tactics all the time. Oh, yeah, and force field is ridiculously fun.
But the fun a game has to offer its players is almost irrelevant to the esports world. If the game wasn’t fun, it wouldn’t be discussed in the first place. Besides, with Blizzard in charge, that was never likely to be the case. After roughly three months of beta testing, and with the release days now set, I want to talk about the state of SC2’s balance.
I have to admit, with my beginner status, I will have to take a “broad stroke” kind of approach. But I will try and base this mostly on tournament results rather than my own games. While my record in the Silver league is “okay,” I still don’t feel as confident as I do in Warcraft III.
Let’s look at tournaments then. With SC2 already being a staple of weekly cups like Zotac and Go4SC2, we already have a pretty large amount of data. Zotac paints a pretty disturbing image, actually. With 11 cups now gone, terran has only managed a single victory. Way back in week four, Demuslim managed to put a halt to three zerg wins in a row. But since then it’s been largely about the protoss. In fact, another ex-WC3 player, Naniwa, claimed his 3rd Zotac victory this past weekend, making him the most successful Zotac player at this early stage.
ESL have already got themselves in on the SC2 action as well. They host a regular cup named Go4SC2, which culminates in an eight-player monthly final. With two finals gone (March and April) we’ve had a terran and a protoss victory. The most recent of the smaller cups was also won by a protoss – another former WC3 player named Hasuobs.
So far, it seems that protoss and zerg are dominating terran, at least on the professional scene. But Zotac and ESL are largely European. In the America-only Team Liquid Invitational that took place this weekend, protoss didn’t even make the final. Zerg did emerge victorious but at least we saw another terran finalist. Likewise, the Razer Domination tournament – another European event – also saw zerg defeat terran in the final?
But what exactly can we read into this? All three races seem to have a roughly equal number of finals appearances but zerg and protoss are miles ahead in actual victories. Is it simply the case that each time a terran has reached the final he has met a stronger player? It’s definitely plausible, and from my own experience, terran doesn’t feel weaker than the other races. On the contrary, terran’s concussive shell is one of the most complained-about abilities in the game from what I’ve read. While a single ability doesn’t necessarily mean a race is balanced, it at least gives us a clue.
Even if there is a balance issue – and I’ll leave it to more experienced commentators to make that judgement at this stage – the fact remains that SC2 is still in beta. The pendulum of balance swings a little nearer to the middle with every update.
Like any game at this early stage, Starcraft II is ever-changing. While I’m told that a lot of strategies have carried over from Brood War, there are enough new units and enough changes to the original game to keep the game fresh. People are discovering new tricks and tactics all the time. Oh, yeah, and force field is ridiculously fun.
But the fun a game has to offer its players is almost irrelevant to the esports world. If the game wasn’t fun, it wouldn’t be discussed in the first place. Besides, with Blizzard in charge, that was never likely to be the case. After roughly three months of beta testing, and with the release days now set, I want to talk about the state of SC2’s balance.
"With 11 Zotac cups now gone, terran has only managed a single victory."
I have to admit, with my beginner status, I will have to take a “broad stroke” kind of approach. But I will try and base this mostly on tournament results rather than my own games. While my record in the Silver league is “okay,” I still don’t feel as confident as I do in Warcraft III.
Let’s look at tournaments then. With SC2 already being a staple of weekly cups like Zotac and Go4SC2, we already have a pretty large amount of data. Zotac paints a pretty disturbing image, actually. With 11 cups now gone, terran has only managed a single victory. Way back in week four, Demuslim managed to put a halt to three zerg wins in a row. But since then it’s been largely about the protoss. In fact, another ex-WC3 player, Naniwa, claimed his 3rd Zotac victory this past weekend, making him the most successful Zotac player at this early stage.
ESL have already got themselves in on the SC2 action as well. They host a regular cup named Go4SC2, which culminates in an eight-player monthly final. With two finals gone (March and April) we’ve had a terran and a protoss victory. The most recent of the smaller cups was also won by a protoss – another former WC3 player named Hasuobs.
So far, it seems that protoss and zerg are dominating terran, at least on the professional scene. But Zotac and ESL are largely European. In the America-only Team Liquid Invitational that took place this weekend, protoss didn’t even make the final. Zerg did emerge victorious but at least we saw another terran finalist. Likewise, the Razer Domination tournament – another European event – also saw zerg defeat terran in the final?
"Is it simply the case that each time a terran has reached the final he has met a stronger player?"
But what exactly can we read into this? All three races seem to have a roughly equal number of finals appearances but zerg and protoss are miles ahead in actual victories. Is it simply the case that each time a terran has reached the final he has met a stronger player? It’s definitely plausible, and from my own experience, terran doesn’t feel weaker than the other races. On the contrary, terran’s concussive shell is one of the most complained-about abilities in the game from what I’ve read. While a single ability doesn’t necessarily mean a race is balanced, it at least gives us a clue.
Even if there is a balance issue – and I’ll leave it to more experienced commentators to make that judgement at this stage – the fact remains that SC2 is still in beta. The pendulum of balance swings a little nearer to the middle with every update.
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If we look at the zotac alone though, it's probaly worth looking at who takes part rather than just looking at who wins it, i mean - i haven't played in it for quite a while as i've had other things on - i don't think it's the most accurate judge of what's balanced or not, although i do believe protoss winning the last 4/5 to be some sort of indicator, and with zerg the first 4/5 of which way the balance is leaning and when.
Heck, I'm bronze and goddamn proud of it and you can mock all you want ;D
Point is that if you arent at all near a good enough level to even understand the game, (Lets face it, its pretty damn easy to get to platinum, and if people cant do that their RTS skills need a dust off), its pointless to talk about high level tournamnet representation.
Its BETA.
Metagame is constantly changing, strategies are constantly changing, talking balance is pointless.
@ Demuslim - Seeing as zerg won at first then protoss the last few zotacs, do you think this is metagame shift or patch changes? I dont think P have had any radical changes aside from move shot phoenixes, which only began to be used VERY recently mainly due to nony's play
In my oppinion, there 3 things vital to figuring out where is the imbalance in this game : costs/efficiency/build time.
An RTS game is balanced when each unit is worth the resources invested in it (both time and minerals/gas) and each unit is good against the unit type it is supposed to counter.
Currently, the protoss air fleet is less than weak and they are not worth the minerals and gas.
In 95% of the games protoss players have, they go for full ground units. In another 4,5% they when for fast void rays against the zerg. In 2-3 games tops, i only spoted 2-3 carriers tops. These percentages are tanken based on around 150 replays i have seen with the protoss and my own games(i play protoss usually).
Phoenixes are getting a lot lot lot of use lately. especially against terran
Anyway, Nony is an excellent player too :)
Tester > this article
give back my infestors :((((((((((999999
Terran > Zerg
However at my low level i do fear Zergs that can use the explosive zerglings better.
Terran < Protoss
This is mainly because Void Rays are quite scary and with Protoss rush strategies Terran have to play more defensively early on as you basically have to get marauders
But I'm sure things are different for better players