Time:  12:59:32 CET  03:59:32 PST  06:59:32 EST  20:59:32 Seoul  19:59:32 Beijing
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Blizzard "not sure [arena] was the right thing"
In a lengthy interview, Rob Pardo of Blizzard admits that competitive arenas might have been a mistake for WoW.
By Michael 'Zechs' Radford
Nov 14, 2009 16:57
In a lengthy interview, Rob Pardo of Blizzard admits that competitive arenas might have been a mistake for WoW.Warcry.com has released an in-depth interview with one of the main men behind World of Warcraft, Rob Pardo. The former Everquest player spoke at length about the five years of WoW's history.
Although the interview is mostly PvE or game development based, the one PvP answer (there were no questions about PvP) was probably the most interesting. When asked about the game's biggest mistake, Pardo answered with "we really never designed WoW to be a competitive e-sports game."
Referring to the constant battle between PvE and PvP balance, he said "WoW has a bit of a schizophrenic philosophy behind it." Pardo did make sure to tell readers that arenas weren't going away but admitted that he almost wished they'd never started:
This interview comes at a very inopportune time after probably the most entertaining arena tournament MLG has ever run. However, with Blizzard now committed to that aspect of the game and Tom Chilton recently claiming that 25% of WoW players dabble in arenas (Source), perhaps this was just a glimpse into some internal conflict between PvE and PvP designers at Blizzard.
Source: WarCry via GameRiot
Although the interview is mostly PvE or game development based, the one PvP answer (there were no questions about PvP) was probably the most interesting. When asked about the game's biggest mistake, Pardo answered with "we really never designed WoW to be a competitive e-sports game."
Referring to the constant battle between PvE and PvP balance, he said "WoW has a bit of a schizophrenic philosophy behind it." Pardo did make sure to tell readers that arenas weren't going away but admitted that he almost wished they'd never started:
"If I could go back in time before we shipped WoW, I would have either made serious changes to basic class balance to facilitate that type of play, or if I went back to when we had the idea two years later, I would have said, "Maybe we shouldn't go there.""
This interview comes at a very inopportune time after probably the most entertaining arena tournament MLG has ever run. However, with Blizzard now committed to that aspect of the game and Tom Chilton recently claiming that 25% of WoW players dabble in arenas (Source), perhaps this was just a glimpse into some internal conflict between PvE and PvP designers at Blizzard.
Source: WarCry via GameRiot
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I always hated those "OMG, LOOK AT MY RATING, IM SO SKILLED"-retards, because most of them wasn't.
(I have never played WoW so don't be mad^^)
However, who wants to play vs computers? Doing the same thing over and over for the amount of new gear, which makes you able to do the same events a little bit faster.
probably if arenas had never came up alot of players would have quit the game by now. Simply because pvp players are the ones anger to compete against eachother, and consider pve boring and not competetive in many ways.
BUT if you want to play a competitive game, go play wc3, cs, quake or whatever. WoW is not meant to be played for competition, cause it cannot be balanced. it's a role playing game, not an esports game.
with 10 classes, who got 3 talent-trees each, there WILL ALWAYS be imbalanced setups. that cant be stopped if you dont want every class looking the same.
Everquest (BUGGERQUEST) was a game for pve'ing retards. Obviously he is not going to like pvp aspects of any game because hes a braindead moron with reflexes like his grandma, therefore he fits for pve and not for pvp.
Think anyone with a clue can commit to that fact.
Arenas was the best thing that happened to wow ever. The "New direction" to focus more on "rated bgs" (BGS whos 5 years old and already fucking boring) is retarded. Its to give scrub pvp'ers less to whine about.
but resilience killed the game for many of us who tried to have fun in 1 vs x battles
IS NOTHING BUT TYPICAL "RAIDER BOY" SPEAKING ABOUT HOW "BAD ARENA IS FOR HEZ PVE SCENE"
Muahahahhaha. Without pvp WoW would be a garbage game where ppl sit in a box and...
FIGHT MOBS TO GET GEAR TO FIGHT MOBS AFTERWARDS EASIER/FASTER?!!! (no end) OMG!
I mean bots are bots theres no mind neaded to beat those only basic understanding and GEAR! Players are MUCH harder to predict and Arena is nothing but team duel with all Cds restarted and no pots/engi available... PPl who like dueling like it alot but its not for everyone (jsut as WoW PvE is definately NOT for everyone).
As GC sad..WoW is not PvE or PvP game its BOTH! y!
instead of arenas they should have integrated Rated BGs instead of arenas, also with ratings and items etc.
That way watching WoW in eSports would be really interesting, thrilling CTF matches in WSG = Woah!
The only problem would be that you need 10vs10 players, but extra CTF maps could be created for 5v5 modus
Playing arena is just like "okay as a mage i need a rogue or priest as a mate for 2v2" ...you are bound to the strong comps out there and that really sucks... instead of making the arena more interactive for example when you are Mage/Hunter you get +10% dmg all the time or whatever to make all comps be able to compete with any comp
everything can be entertaining to watch, even arenas, you just need to do things right
Ofc you go for win but if its all u go there for...haha then angry face after being roflstomped is unavoidable
Noting more challenging than person vs person, PvP compared to PvE is like comparing a game of chess to spamming 4 buttons on a keyboard.
PvE is dead - PST stats and ACH (cos god forgbid we have any kind of a challenge).
Thats why you dont like arena, so used to getting 25 heros with a 6k gearscore and burning down any raid boss with ease. But oh no! can't do that in arena, the opponent actually uses its brain and does unexpected maneuvers, quick! remove it from the game.