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Time:   18:15:58 CET   09:15:58 PST   12:15:58 EST   02:15:58 Seoul   01:15:58 Beijing

NEWS
Vanish fix reverted, arena bonuses changed

By Michael 'Zechs' Radford
Oct 24, 2009 18:16


ImageSome important changes to arena play were unleashed on the PTR today.



One of the most controversial changes leading up to patch 3.3 was the addition of a "mini-bubble" on rogue's Vanish ability. The tooltip for the previous PTR build read "For the first half second after this ability is used, neither Vanish nor Stealth can be broken by taking damage or being the victim of a hostile spell or ability." But Blizzard has announced the removal of this change, allowing the oldest "bug" in the game to stick around for a while longer.

Another change that will interest arena players is the gladiator set bonuses. The two and four piece set bonuses will get a sizable overhaul, allowing for higher offensive stats:

"Arena Set Bonuses: The two-piece set bonus for all Wrath of the Lich King Arena sets now provides 100 resilience and 29 spell power or 50 attack power. The current four-piece bonus will remain, however it also now provides 88 spell power or 150 attack power."


Elsewhere, Blizzard's attempt to improve frost mages' PvE DPS means more changes for the class. The original idea of Ice Lance crits reducing Frostbolt's cast time was deemed to be too strong and the following change was added instead: "Deep Freeze now deals 1469 to 1741 damage to targets permanently immune to stuns."

Similarly, one of the biggest changes to the priest class was also removed. The glyph of Shadow Word: Pain was designed to make haste effect the damage-over-time ticks. Blizzard has decided to change the glyph once more, allowing it to restore 1% of base mana instead.

As always, you can find the full list of updates at Nihilum's website


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