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Blizzard admits deathknight mistakes
Blizzard conceded today that they made some errors when introducing the deathknight class in Wrath of The Lich King.
By Michael 'Zechs' Radford
Sep 22, 2009 14:33
Blizzard conceded today that they made some errors when introducing the deathknight class in Wrath of The Lich King.PvP received some lovin' on the official forums today with deathknights in particular coming under the microscope. The infamous Ghostcrawler was quickly on the defensive. "We didn't make DKs intentionally OP," he claimed. "While we want people to purchase Wrath of the Lich King, there are lot of logical flaws with making one class purposely overpowered."
However, he did admit that Blizzard had made mistakes when the first hero class was added to the game. "We gave the early DK an answer to almost everything," he confessed, adding "DKs can tank or PvP with any tree (though not necessarily with the same talent allocation per tree)."
In point two of the five-bullet post, Ghostcrawler said that they made the deathknight too versatile:
In addition to that, he also stated that they listened to beta players a little too much, rather than actually testing the class: "we probably gave players the benefit of the doubt too often and added or buffed abilities when we didn't need to. More hardcore PvP and raid testing on the beta or PTR might help as well."
Point four was all about the perceived favouritism, which Ghostcrawler quickly denied its basis in reality. "A lot of players took the "hero class" thing to mean they should be overpowered, which was never our intent," he said. But he offered a slightly unusual response: "All of the effort we put into the start zone helped lead to the perception of favoritism," he said.
Elsewhere on the PvP forums, one of the main counters to deathknights was discussed. "We don't want to get rid of dispelling," said a Blizzard poster. "Knowing when and what to dispel is, we think, a cool part of PvP. But those dispels need to be real choices."
Source: Nihilum
However, he did admit that Blizzard had made mistakes when the first hero class was added to the game. "We gave the early DK an answer to almost everything," he confessed, adding "DKs can tank or PvP with any tree (though not necessarily with the same talent allocation per tree)."
In point two of the five-bullet post, Ghostcrawler said that they made the deathknight too versatile:
"As we started to work on the DK, we talked to PvP and PvE players who were comfortable with the BC status quo. What I mean is that raid leaders told us they didn't have room for DKs and Arena teams told us they didn't see the need to replace anyone on their team (especially a melee class without MS). Partially to counter this attitude, we gave the DKs a lot of different tools to handle different situations. They became a little too versatile. (Later, part of the big buff / debuff overhaul was designed to fix the same situation.)"
In addition to that, he also stated that they listened to beta players a little too much, rather than actually testing the class: "we probably gave players the benefit of the doubt too often and added or buffed abilities when we didn't need to. More hardcore PvP and raid testing on the beta or PTR might help as well."
Point four was all about the perceived favouritism, which Ghostcrawler quickly denied its basis in reality. "A lot of players took the "hero class" thing to mean they should be overpowered, which was never our intent," he said. But he offered a slightly unusual response: "All of the effort we put into the start zone helped lead to the perception of favoritism," he said.
Elsewhere on the PvP forums, one of the main counters to deathknights was discussed. "We don't want to get rid of dispelling," said a Blizzard poster. "Knowing when and what to dispel is, we think, a cool part of PvP. But those dispels need to be real choices."
Source: Nihilum
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*cough*removingallhotswithoneattack*cough*
And yeah you are so so right. DK were skill class in S5!
"We didnt intentionally made BM an imbalanced hero class, we just made him a warrior that when he crits he has 4x dmg and can windwalk with a 50k bonus dmg on reveal.
FUCK YOU BLIZZARD I HATE U, I HOPE ALL OF UR FAMILIES WILL DIE IN PAIN IS IT SO HARD TO GET THAT OTHER PEOPLE DON'T LIKE WOW THAT MUCH? PLEASE DIE IN HELL
yeah
I say let it really sort itself out by itself rather than funnel it into a WoW paradigm and make just another ret pally with 2 buttons to press.