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Enforcer in Profile: meet the new guy
Our WoW team's latest addition has something of the unknown about him. Today we hope to change that, as Enforcer tells us about life in SK.
By Michael 'Zechs' Radford
Jun 3, 2009 11:03
Our WoW team's latest addition has something of the unknown about him. Today we hope to change that, as Enforcer tells us about life in SK.The latest addition to SK-Gaming’s US team is something of an unknown entity outside his homeland. But Joe 'Enforcer' Morrone has a wealth of experience already, having played WoW for around three years. “I got started in WoW ‘cause my buddy kept telling me and my brother that we really need to give this game a try, he said about the early days.
Having played Everquest 2 and EQOA at that time, the 17 year old learned a lot about the play-style of a rogue: “I played a rogue/brigand in eq2 so alot of rogue abilities were similar in wow.”
But despite being in love with the style and aesthetic of the rogue, he is concerned about the lack of variety afforded to the class: “I think rogues are at a good point right now. My only concern is really only having one and 1/2 viable specs.” He seems generally content with the situation rogues are in, however, claiming that “rogues are only as weak as the person playing one and his team.”
Regardless of the small assortment of viable specs, he disagreed with the common conception that rogues are only workable in a few arena comps: “I think rogues are viable in alot of comps whether it is RLS/RMP/ or different cleave teams the team just needs to find out the right strats.”
Rogue/mage/priest, the comp that SK plays, is one of the most durable that WoW has seen. Having been around as long as arena itself, I quizzed him about why RMP has been so strong for such a long time. “Every class in RMP just meshes together and has ridiculous synergy,” he answered. “It is outlasting other 'stable' BC comps like WLD because all of those classes received nerfs for being too strong when RMP’s classes aren’t strong enough to get nerfed.” If the classes aren’t too strong, what makes it good, then? “When the comp is played right with coordination it is the best”
Although he is better known in the US, Morrone may have seemed like a surprise addition to the team. He told me that the team came together during the Blizzcon qualifiers: “I have been in touch with Scoti since I stopped playing with him in S4 and he later won ESL with Ryan 'Realz' Masterson,” he said. “One day me and Scoti were going to play RMP and Scoti had Realz hop on his priest and we did the best we have ever done in the whole duration of TR.
Ironically, it was the SK old boy, Mark 'Pookz' Rendon who was the last player to join the team. “We wanted to expand our horizons and play with Pookz because we heard he was looking for a team to qualify on because his teams were not succeeding as well as he wanted.” But the team meshed instantly, it seems: “On the last day of the qualification round of the last hour we got in our minimum 20 games and top 1000.”
Qualifying in itself was some achievement, but more importantly, the team enjoyed playing together: “It was like euphoria playing in this team, it was the by far the most well rounded team I have played on.” But any team with success at short notice will be treated with suspicion by the community. Morrone remained professional throughout the accusations: “After win trading allegations, at the end of the day we still had 100 games to play even though we were in a qualifying position.”
The team did qualify in the end, so I asked Joey what he thought of the team’s chances at the finals. “I think the odds of us doing well at regionals is high. Alot of the qualified teams were FOTM comps which have since got nerfed.” But he was less dismissive of other teams admitting that “EG and complexity will be some of our hardest matchups.”
The first chance to see Joe 'Enforcer' Morrone and co in action will be at MLG Columbus on Friday. With the best America has to offer in attendance, SK’s first event will be a stern test. But the mixture of Morrone’s youth and the experience of Masterson and Rendon could be a recipe for success.
Having played Everquest 2 and EQOA at that time, the 17 year old learned a lot about the play-style of a rogue: “I played a rogue/brigand in eq2 so alot of rogue abilities were similar in wow.”
But despite being in love with the style and aesthetic of the rogue, he is concerned about the lack of variety afforded to the class: “I think rogues are at a good point right now. My only concern is really only having one and 1/2 viable specs.” He seems generally content with the situation rogues are in, however, claiming that “rogues are only as weak as the person playing one and his team.”
"I think rogues are viable in alot of comps whether it is RLS/RMP/ or different cleave teams the team just needs to find out the right strats."
Regardless of the small assortment of viable specs, he disagreed with the common conception that rogues are only workable in a few arena comps: “I think rogues are viable in alot of comps whether it is RLS/RMP/ or different cleave teams the team just needs to find out the right strats.”
Rogue/mage/priest, the comp that SK plays, is one of the most durable that WoW has seen. Having been around as long as arena itself, I quizzed him about why RMP has been so strong for such a long time. “Every class in RMP just meshes together and has ridiculous synergy,” he answered. “It is outlasting other 'stable' BC comps like WLD because all of those classes received nerfs for being too strong when RMP’s classes aren’t strong enough to get nerfed.” If the classes aren’t too strong, what makes it good, then? “When the comp is played right with coordination it is the best”
Although he is better known in the US, Morrone may have seemed like a surprise addition to the team. He told me that the team came together during the Blizzcon qualifiers: “I have been in touch with Scoti since I stopped playing with him in S4 and he later won ESL with Ryan 'Realz' Masterson,” he said. “One day me and Scoti were going to play RMP and Scoti had Realz hop on his priest and we did the best we have ever done in the whole duration of TR.
Ironically, it was the SK old boy, Mark 'Pookz' Rendon who was the last player to join the team. “We wanted to expand our horizons and play with Pookz because we heard he was looking for a team to qualify on because his teams were not succeeding as well as he wanted.” But the team meshed instantly, it seems: “On the last day of the qualification round of the last hour we got in our minimum 20 games and top 1000.”
"It was like euphoria playing in this team, it was the by far the most well rounded team I have played on."
Qualifying in itself was some achievement, but more importantly, the team enjoyed playing together: “It was like euphoria playing in this team, it was the by far the most well rounded team I have played on.” But any team with success at short notice will be treated with suspicion by the community. Morrone remained professional throughout the accusations: “After win trading allegations, at the end of the day we still had 100 games to play even though we were in a qualifying position.”
The team did qualify in the end, so I asked Joey what he thought of the team’s chances at the finals. “I think the odds of us doing well at regionals is high. Alot of the qualified teams were FOTM comps which have since got nerfed.” But he was less dismissive of other teams admitting that “EG and complexity will be some of our hardest matchups.”
The first chance to see Joe 'Enforcer' Morrone and co in action will be at MLG Columbus on Friday. With the best America has to offer in attendance, SK’s first event will be a stern test. But the mixture of Morrone’s youth and the experience of Masterson and Rendon could be a recipe for success.
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seriously tho, good read! Rogues are powah!
2v2 rating 2,4k :>
- G.