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STPTB2 Creator egon speaks about the new movie

By Lawrence Benedict 'Malystryx' Phillips
May 12, 2009 14:01


ImagePeter "egon" Leopold, the man behind the new Skills to Pay the Bills Warcraft3 movie which has gathered support from Steelseries as well as SK Gaming, talks of how he got involved in the project and how it developed.

Peter Leopold is a video panel designer and movie artist by trade, touching up and working on graphics to integrate into the movies. In his spare time he has made several Warcraft3 movies, which caught the attention of a certain MightyX, one of the men behind the first Skills to Pay the Bills. The video was snatched up by SK Gaming and supported by Steelseries.

"After my movie The Darkness Inside different clans approached me asking me to work for them as a moviemaker."
How did you get involved in the Skills to Pay the Bills project? Did you offer or were you approached?

egon: At first I saw the first part several years ago and I started to make movies myself afterwards. The Warcraft3 movie community is very small so I saw a competition in it to create never before seen things in this genre. After my movie The Darkness Inside different clans approached me asking me to work for them as a moviemaker.

I continue to acquire knowledge in how to go about creating something different which is when I met a guy called MightyX, who was heavily involved with the first Skills To Pay The Bills, and he gave me the contact of Christian Heiner. Heiner was one of the people who worked on the cuts and sounds and we began chatting about a second installment of the movie. After he saw my ability he was happy to bring me onboard and that is how the saga began, but this is quite a while back now.

How did it become that the new STPTB was exclusively SK Gaming in terms of the players it featured?

egon:It is SK only because SK Gaming responded very positively and saw the potential of the product. After I compared it with the passion and interest of other clans, I decided to make it SK only.

"It is SK only because SK Gaming responded very positively and saw the potential of the product"
How long since you began work on the second STPTB? Its been completed for quite a while you mentioned, why has the public had to wait so long?

egon:I started my work on the new project in Summer 2007 and finished a year later. Of course it took a lot of time to release the final product. but we were 5 people and the amount of work was much more than we first thought. There were also different problems but thats not important now. all that counts is that we are able to present our final project.

With such a huge time scale, how did you keep yourself happy with the work you were doing? Did you end up re-doing a lot of parts?

egon:Hehe, yeah, hell it was such a bloody long trip, I reworked the intro for about 2-3 times and I could not become happy for a long time, but later I found the right path and could proceed. The way I, Christian and of course my girl Katrin worked on it was to work not against but with time. Time was the most important thing, as soon as I felt bad I stopped work to begin again after I had refreshed my mind.

Image

So how does one go about making a top-notch Warcraft movie?

egon:First at all go out and walk around thinking about what you want to create, collect your ideas and write them down. That is how a movie should begin, not with any tools but of course with your brain. Afterwards you should know your skills and abilities and continue to improve your knowledge in the tools and yourself. If you do not know how to reach a point you can always learn.

I won't go into the softwares I use since that would destroy the magic, but its important once you have finished cutting the footage of the exciting moves you have captured from the game, to load it into an effect software or 2D software to give it that edge. That is how to make your work stand out from the crowd.

"Well firstly and most important is to keep your style, maintain it throughout, if you do not know what is, find it."
If you could offer five tips to aspiring movie makers what would they be?

egon:Well firstly and most important is to keep your style, maintain it throughout, if you do not know what is, find it. Secondly I would say it is important not to copy, always try to do something original. Thirdly do not be happy to stay where you are in terms of knowledge, always keep on learning. Which leads me to my fourth and fifth tip which is to put your back into your movie and stay patient if things do not always turned out as planned.

Which is the most difficult and time consuming part of Warcraft3 movie making?

egon:Guess what? Searching for outstanding replay scenes and recording them manually. I really hope Blizzard can read this and improve SC2 and include some movie tools, that would really help us a lot!

You've had to keep the video secret despite completing it over half a year ago, how has that been not being able to show off something you've spent so long doing?

egon:Every day was a hard day... life was hell! I felt very bad not able to be showing our movie to the community. but well I never half-do things and sometimes you need to stay patient to release your work at the right time.

"Things you showed years ago you cannot repeat. as many moviemaker did. you have to create something different, something new!"
The new STPTB has a lot more effects than the original, were you ever afraid that might alienate the audience that liked the first one?

egon:No, because stptb2 is coexisting with the first part and also has its roots in it. The quality of moviemaking changes over years and the quality has been improved as well. Things you showed years ago you cannot repeat. as many moviemaker did. you have to create something different, something new!

That is how moviemaking should work. not to copy any style, create and improve your own as I metioned in a previous question.Christian and I mixed our styles and what came out was something known but different from the past!

Why did you decide to integrate real-life and film footage into the sequel?

egon: Because in part 1 was real film footage was added too and even if I said never repeat yourself or repeat others, its very simple we created something completly different and the girl you see inside that movie is my fiance the guy with that screen in his hands is me and the guy beneath is christian cashman heiner.

Are you already working on any new Warcraft3 related projects? Will we see you again soon?

As soon as my broken pc will be replaced and if I find time to work on something new, you will hear from Christian and me againg of course. and who knows, maybe the saga is not over yet. we have to keep on "movieing".

Download the movie here:
High Quality Version (1.33 GB)
Medium Version (1.27 GB)
Medium Quality Version II (757 MB)

Or stream it here:



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