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Season six the end of hunters? Let's hope so
Could season six be the end of "faceroll" classes' success? If week one is anything to go by, the signs are good.
By Michael 'Zechs' Radford
Apr 28, 2009 14:19
Could season six be the end of "faceroll" classes' success? If week one is anything to go by, the signs are good.Season six is a week old and, boy, how things have changed.
Looking at the SK100, ‘Shadowcleave’ has – more or less – died as quickly as it appeared. Deathknights have fallen down the popularity rankings while warriors are moving up to replace them, if current trends continue – a fact that warms my soul. Better yet, a warrior is currently top of the solo ranking. Even better still: it’s an arms warrior!
Priests have overtaken paladins as the healer of choice so far, with a massive 30% representation. Rogues have also made the step up, sitting pretty in second with 18%. The fact that these two have simultaneously surged to the top comes as no surprise. Their synergy in 2v2 is unmatched – only season three warrior/druid comes close. With RMP still being the most successful 3v3 comp, rogues and priest are in a pretty sweet spot right now.
Druids also look to be making a comeback this season. We saw Kae’s warrior/’lock/druid team take first place in the European tournament realm recently but the 3.1 changes seem to be properly putting restoration druids back on the map.
On a similar note, many predicted warlocks’ representation to swell this season. But while their numbers have increased, the domination that some were expecting has failed to materialise. However, with season six barely a week old and many players having retired their warlocks in season five (mine is still 71, despite being my best geared character at 70), there is still time for people to dust off their felpups. I expect the number of warlocks to rise steadily over season six, maybe even giving rise to a revival of WLD.
But the class that has seen the most dramatic change in representation is hunters. Sorry furry lovers, it looks like your time is up. I can’t say I’m surprised or even remotely upset by the drop in hunter numbers. I’ve long been of the opinion that hunters somehow naturally attract bad players. Maybe it’s the utter reliance on the pet that early season five beastmaster brought or the complete dependence on explosive shot of the later weeks, but I’ve always felt that hunters are one of the least skilful classes in WoW.
That’s not to say that all hunters are bad, but the overwhelming majority seem as if they’ve had their (explosive shot) crutch removed and can’t stand on their own. Season five was a glorious time for hunters but mostly because the class was at its strongest ever. If you think hunter players suddenly became amazing after four seasons of near oblivion you must be delirious. Balance plays a part, but Blizzard have given hunters enough time. I’m glad to see the hand-holding has stopped in season six and hopefully Blizzard will stick to their guns (or bows).
The classes that hunters were dominating with in season five haven’t suffered nearly as much, despite taking arguably harder nerfs. Deathknights and paladins have both been whacked pretty hard with the nerf bat in 3.1 but they still seem to be faring okay. Time will tell if this is just a fluke, an anomaly of the first week, but hopefully the days of ranged mace stun and ridiculous fire damage are over for good.
Looking at the SK100, ‘Shadowcleave’ has – more or less – died as quickly as it appeared. Deathknights have fallen down the popularity rankings while warriors are moving up to replace them, if current trends continue – a fact that warms my soul. Better yet, a warrior is currently top of the solo ranking. Even better still: it’s an arms warrior!
Priests have overtaken paladins as the healer of choice so far, with a massive 30% representation. Rogues have also made the step up, sitting pretty in second with 18%. The fact that these two have simultaneously surged to the top comes as no surprise. Their synergy in 2v2 is unmatched – only season three warrior/druid comes close. With RMP still being the most successful 3v3 comp, rogues and priest are in a pretty sweet spot right now.
"The 3.1 changes seem to be properly putting restoration druids back on the map."
Druids also look to be making a comeback this season. We saw Kae’s warrior/’lock/druid team take first place in the European tournament realm recently but the 3.1 changes seem to be properly putting restoration druids back on the map.
On a similar note, many predicted warlocks’ representation to swell this season. But while their numbers have increased, the domination that some were expecting has failed to materialise. However, with season six barely a week old and many players having retired their warlocks in season five (mine is still 71, despite being my best geared character at 70), there is still time for people to dust off their felpups. I expect the number of warlocks to rise steadily over season six, maybe even giving rise to a revival of WLD.
But the class that has seen the most dramatic change in representation is hunters. Sorry furry lovers, it looks like your time is up. I can’t say I’m surprised or even remotely upset by the drop in hunter numbers. I’ve long been of the opinion that hunters somehow naturally attract bad players. Maybe it’s the utter reliance on the pet that early season five beastmaster brought or the complete dependence on explosive shot of the later weeks, but I’ve always felt that hunters are one of the least skilful classes in WoW.
"I can’t say I’m surprised or even remotely upset by the drop in hunter numbers."
That’s not to say that all hunters are bad, but the overwhelming majority seem as if they’ve had their (explosive shot) crutch removed and can’t stand on their own. Season five was a glorious time for hunters but mostly because the class was at its strongest ever. If you think hunter players suddenly became amazing after four seasons of near oblivion you must be delirious. Balance plays a part, but Blizzard have given hunters enough time. I’m glad to see the hand-holding has stopped in season six and hopefully Blizzard will stick to their guns (or bows).
The classes that hunters were dominating with in season five haven’t suffered nearly as much, despite taking arguably harder nerfs. Deathknights and paladins have both been whacked pretty hard with the nerf bat in 3.1 but they still seem to be faring okay. Time will tell if this is just a fluke, an anomaly of the first week, but hopefully the days of ranged mace stun and ridiculous fire damage are over for good.
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Ofc, u can spam 2, 4 and 5, and win some arenas; but that's WoW in some terms since WotLK... not just the warrior class
true story.
Poor hunters QQ
/violin
In wotlk blizz wants to make them more of a dps class- not outlasting
So its fine that drain was removed in 3.1 Its ok that rng was removed as rng of every class was removed Its ok that their kiting was nerfed as it was more than enough... but i dont get it..why did they have their cc and dmg nerf?this doesnt feel right at all
I've seen many high rating reports of 2v2 and 3v3 and at least dks ret palas and locks where doing much more dmg.
I know they have MS to make it up but still there was no point in nerfing that regarding that they had the previous nerfs too.
And no its not normal that there are almost none hunters in the top teams, its that they are week. Btw they are not that easy to play as you think- there are much easier classes.
“I’ve long been of the opinion that hunters somehow naturally attract bad players. Maybe it’s the utter reliance on the pet that early season five beastmaster brought or the complete dependence on explosive shot of the later weeks, but I’ve always felt that hunters are one of the least skilful classes in WoW.”
12, that’s either your age or IQ to come up with such a generalized statement. Let me pose a challenge to you Zechs since the hunter population fails so miserably. Roll a Hunter, find a random 2v2 partner and post your results here at the end of Season 6. Lets see how you fair with “one of the least skilful classes in WoW”.
faceroll incoming
edit : also ShamanPriestRetri
Generalizing that out of the 11million players the bad ones happen to play one class? Because from day 1 back in 2004 when this game was released, they didn't choose this particular class because they liked the description on character creation page, no they chose it because they were promised face rolling easy mode 3 years in the future in a game feature called arena. Are you 13 or something? Do you play a priest and hate viper sting? Who gives you guys the green light to write articles here?
So prior to explosive shot, hunters were fine at 3% representation because they're all bad players. s5 they were broken and the only reason they had high representation, and now that they're back to 2% it's just because they're fixed again. So let's recap, hunters collectively are retarded and need to l2p, if they're up it's because they're massively broken at that point in time. Do you work for Fox news by any chance?
Why would we ever read anything anyone has to say on this site when it comes to WoW anymore? It's like I've been trolled on the wow forums or something. Pathetic, just hopelessly pathetic.
If you played WoW at all and were even remotely successful in the arena, you would realize that the successful hunter in s5 had many things working for him, other than an OP rng stun and high ES damage. The culmination of abilities presented to hunter players allowed one to escape melee the vast majority of the time, and still be able to pump out massive amounts of dps pressure, as well as cc super effectively. Roar of Sacrifice, Disengage, Master's Call, etc; the hunter class had abilities with incredible synergy. Thus, the nerf bat was unleashed.
To write this article and call the majority of the hunter class bad is hilarious, makes me wonder if perhaps your face got blown off in s5 one too many times by a hunter? I mean, calling out hunters in s5 is fair. TNT was simply too large of an advantage, but there is obviously more to it than that. Did you post a huge flame of rogues in s4? Or druids in s3 and 4? Or even mention the fact that priests are absolutely OWNING the top 100 in EVERY bracket RIGHT NOW? No. If you get the simple pleasure of playing rpal/priest or RP in 2's this season, just come back, do yourself a favor, and edit your post.
This game is based on ebbs and flows from the player base. Hunters have a wonderful cycle. They are terrible when compared to other classes for a couple of years, then have about 3 months of being OP. Then, it's back to the tank.
Good hunters can be rare, because learning to master the class is an absolute challenge. Fighting the GCD, the absolute worthlessness of viper sting(atm atleast), the dead zone in s1, melee being impossible to shake, hunters, except for season 5, are the most difficult class to be successful in. The class gets retooled and completely reshaped EVERY major patch, and usually that means learning a new way to play it.
Sk is supposed to be about Professional Gaming. It would help to have someone write these that has played WoW longer than 4 months. Just a suggestion.
As far as hunters attracting players who want an easy route, this may be true in PvE, but when it comes to PvP it is the complete opposite. I have played 3 other classes at top LvLs (mage, warrior, druid) and BY FAR, the most difficult class to master has been the hunter, even though its the class that I have played the longest out of the 4. If anything, hunters are the class that require the greatest skill and intelligence to master, above all others. I'm actually happy I made a hunter first, because now when i roll any other class, it is an absolute breeze to learn in PvP.
Btw, hunters are officially one of TWO remaining pure dps classes that cannot self heal. The other is a rogue...but they have evasion, CoS, Vanish, sprint, blind, stealth, and endless stuns to more than make up for that fact. Just thought I'd throw that out there.
Thanks for the laugh. You made my day.
If you honestly believe hunters suddenly became bad because of the nerf of explosive shot and tnt, you seriously do not even deserve to post this. To be honest, I hope this becomes published, so you can look like a fool in front of many more viewers.
Least skillfull class to play? You're a joke, Zechs. Get f*cked by hunters more.
18 nerfs, more nerfs than all the other classes combined. Way to completely destroy a class.
Since WotLK were released, hunters are easy as fuck. I dominate hunter class with 2 days played, believe me.
The Hunter class got it's every aspect nerfed, viability in 2v2 is almost 0, but I guess your whole arena experience comes from the sk100 ladder and now you feel like poking fun at the hunters because you "know" they are played by bad players.
Yeah, right, everyone forgot how to play because their PASSIVE stun got removed? Or is it maybe because the Hunter class can't save his healer / kite melee classes that got buffed / use traps against anyone who can use any snare protection?
You should read your articles before you publish them.
- and clearly he doesn't like hunters.
How can you even consider bringing up that YOU think people who play hunters most be stupid in general, with nothing besides your own opinion to back you up? The only argument you use, is that you think Bestial Wrath, the old TnT and Explosive Shot are faceroll abilities.
A person could say: "Warlocks are unskilled because they have fear and DoTs", "It doesn't require anything to play paladin, because they can use Flash Heal and can't go OOM" or "Rogue Mage Priest setups strategy is to simply nuke the first target they see, and that can be done by someone who still keyboard turn" whould have wrote a just as good article as you have.
When I read the article, it looks like you actually think it's fine that Priest has 30% of the top 100%; what the f**k is wronge with this picture? o.O
I'm sorry some high level hunter most have corpse-camped you when you were still learning how to play your whatever-class-YOU-think-pro-people-play, but it's just pathetic how you feel Blizzard has avanged you by nerfing the class with the most different abilities in the game.
Hunter > Level 80 elite
Level 80 elite > furuken
furuken > hunters
Hunters
- When you are in melee range and you can't dps because there's something called minimum range (why does this even exists?) and you can't kite because all your Kiting abilities has been nerfed or extinguished, what can you do?
- When you rely on something called "Pet" and ppl 3 shot it, what can you do?
- When you get gibbed by a rogue without casting one ability, what can you do?
Sometimes is better think about things before you post them..
Ur DPS is right, and in some cases, destructive.
Ur kitting is right, and if u know how to play hunter, destructive.
a rogue kills u? everybody have countercomps, and counterclasses.
And yeah, hunter in general terms atm, is EASY to play; at 70? prolly the most skilled class of the game.
The kiting is right? after the nerf? . no, is not they nerfed all of them. I can hardly kite a warrior now which I could do easily.
You clearly got it twisted, at 70 hard to play? one macro one shot pet does all. Atm We have 7 shots in our rotation as survival and you have to prioritize/time them well.
remember that now, ur entrapment isn`t RNG, and u choose the correct moment to use it, when u're facing any warrior team with a good druid, u're able to go perma-warrior and score a kill in a few CC's. If they are rly good, they're just post-poning their lives.
and warlocks need something against rogues and warriors.
I guess u should have a berseker rage, like warriors, and u'll be fine ;)