Time:  19:15:45 CET  10:15:45 PST  13:15:45 EST  03:15:45 Seoul  02:15:45 Beijing
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Another CS 1.6 beta patch by Valve
Valve have just released another beta patch for Counter-Strike 1.6. This one is supposed to fix all sound related glitches with the Russian jumping.
By Andreas 'bds' Thorstensson
Apr 28, 2009 10:32
Valve have just released another beta patch for Counter-Strike 1.6. This one is supposed to fix all sound related glitches with the Russian jumping.After all the problems we have reported before Valve is releasing yet another beta patch to prevent the Russian jumping.
You access the beta by going to the settings dialog in Steam, then the account tab and hit the"Change ..." button under the beta section. Then pick "Counter-Strike 1.6 Beta" from the list.
Note that it only works on a listen server.
Source
"Beta update: 04/27/09
The beta has been updated with the following changes:
* full duck jumping doesn't make any sound as before
* walk jumping DOES still make a sound, but it's 65% quieter than a normal one.
* movement penalty now happens after 2 or more successive incomplete duck movements, not the first.
* the unduck penalty does not get applied after you've jumped - this caused the jumping penalty to be reduced.
The reason 'walk jumping' still makes a sound is because there is no concrete way to determine if the user was actually walking for real, and not just pressing walk long enough for the sound to not play. The purpose of this sound at all, is to eliminate silent pogo bouncing. You may not go full speed when you do it, but if you time your jumps correctly you can pogo around the level silently at a slightly reduced speed, while this may not be critical, it's still something that shouldn't be happening, and was actually a side efect (bug) of another fix from years ago - the penalty for bouncing around."
The beta has been updated with the following changes:
* full duck jumping doesn't make any sound as before
* walk jumping DOES still make a sound, but it's 65% quieter than a normal one.
* movement penalty now happens after 2 or more successive incomplete duck movements, not the first.
* the unduck penalty does not get applied after you've jumped - this caused the jumping penalty to be reduced.
The reason 'walk jumping' still makes a sound is because there is no concrete way to determine if the user was actually walking for real, and not just pressing walk long enough for the sound to not play. The purpose of this sound at all, is to eliminate silent pogo bouncing. You may not go full speed when you do it, but if you time your jumps correctly you can pogo around the level silently at a slightly reduced speed, while this may not be critical, it's still something that shouldn't be happening, and was actually a side efect (bug) of another fix from years ago - the penalty for bouncing around."
You access the beta by going to the settings dialog in Steam, then the account tab and hit the"Change ..." button under the beta section. Then pick "Counter-Strike 1.6 Beta" from the list.
Note that it only works on a listen server.
Source
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*Every model has their own special abilities like faster running, different spells etc...
*XP meter and max level 300.
*The game engine will be updated similiar to World of Warcraft engine.
anyone?
http://forums.steampowered.com/forums/showthread.php?p=9752339&posted=1#post9752339
read tony sergi's posts
great!
befiore that updat beforee was good..
If theres gonna be a penalty after 2ducks as on teh clip (if i got it right havent tested yet, dunno for sure).
http://www.sk-gaming.com/video/112362-CS_16_BETA_280409
If this is how its gonna be, game is definitely not worth of playing anymore. Atleast not on competetive level.
Why they want to change a gameplay who doesn't change for the last 4 years ?
Do any one cries about it ?