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Time:   22:12:34 CET   13:12:34 PST   16:12:34 EST   06:12:34 Seoul   05:12:34 Beijing

NEWS
TeD hits out at unfair treatment

By Ran 'FoReVeR_ManUtd' Liu
Apr 25, 2009 14:37


ImageWorld Elite’s Zhuo 'TeD' Zeng expresses in his personal blog his bewilderement of the supposidly biased treatment he received during his defeat to Evil Geniuses’ Dmitriy 'Happy' Kostin in NGL ONE yesterday.



Zhuo 'TeD' Zeng, a dominant figure in Undead mirror with as much as 83% win ratio, suffered his first defeat in this match-up since last September when he lost to mTw’s Dae Hui 'FoV' Cho by the same margin. While he conceded he lost the last game fair and square last time, the different treatment he received compared to his European opponent with concern to host irked the Chinese player this time around.
"But what really angered me, is that the referee said I had to play on one of them, right now."

“I tried several hosts before my game against Happy in NGL yesterday, but I had either over 600 ping on some of the hosts, which means I had two second lag, or something between 300 and 700, which means I had spikes all the time. But what really angered me, is that the referee said I had to play on one of them, right now.” he recalled in his latest blog.

“It was the same when I played with him in WC3L last time. Panxiang and King observed that game right behind me and they can tell you that my screen kept freezing throughout the whole game. I accepted to play only because it was my team’s game and I have to think for them. I tried my best in that game, but don't ask me how I won it because I have no idea either.”

Due to undesirable internet condition in China, the Chinese players have to go through a gruelling process to unearth host to play on whenever they are involved in international competitions like NGL and WC3L, and their European counterparts know how to take advantage of it, according to TeD.
"But it is unfair for the Europeans to play with the same latency, as they claim the Chinese players are already used to such lag."

“Every time we play against an European team in WC3L or NGL, we use hosts from U.S, since both sides have the same latency around 200 ping. But it is unfair for the Europeans to play with the same latency, as they claim the Chinese players are already used to such lag.”

“We do our best to find playable and fair hosts a few days in advance and let them test before game. For instance, we brought five hosts for Happy to test in WC3L, but he refused to play straightaway after he tested so we had to wait. The referees then asked Happy to bring hosts for us to test, but he said he had none but Russian hosts. We are probably easy to speak with, but we are not despicable. So we had to wait two hours and then to play so-called ‘great’ games.”


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