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The Turtle plan

By Richard '_evan' Armstrong
Jul 3, 2008 18:26


ImageTurtle Entertainment, the company behind the Electronic Sports League (ESL) and its various offspring like the ESL Pro Series and WC3L has published a thirteen point plan answering some of the fundamental questions about eSports.



Jens Hilgers, founder and CEO of Turtle Entertainment GmbH (right).

The thirteen point PDF covers four pages of eSport relevant statements and questions. The document is a combined effort from the company and has been published on the ESL website and released as a PDF.

"eSports is a social activity
390,000 different teams are active in the Electronic Sports League. They compete to find the best teams and players. ESL Gather, aiming to connect different players for training in teams, is one of the most frequented ESL matchmaking tools."


"eSports boosts fitness and teamplay
Clans (the teams) are the foundation of eSports. Fierce rules provide clear regulations in the specific leagues. Professional teams huddle before games for motivational and tactical purposes."


While the document is heavily focused on the ESL itself as a resource for statistics and figures, it remains relatively light and general in information.

Image

You can download and read the four page document here (PDF).


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