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What if StarCraft 2 fails?
StarCraft 2 is expected to take electronic sports to the next level and instill a new energy into a stagnating industry. This belief is so common that it has become an axiom. But has anyone asked what happens if it does not live up to the hype?
By Michal 'Carmac' Blicharz
Jun 3, 2008 01:21
StarCraft 2 is expected to take electronic sports to the next level and instill a new energy into a stagnating industry. This belief is so common that it has become an axiom. But has anyone asked what happens if it does not live up to the hype?We need StarCraft 2 to be as good as it possibly can be. Every two months or so some CEO promises in an interview that esports will explode within the next two years. It has been ten years and, to the best of my knowledge, nothing but a few fire crackers blew up. If anything, esports is actually in a slump.
Think of how gaming would keep delivering new generations of players that would find their place among the biggest stars. Today, we see the same faces and names in the same tournaments over and over again, be it WC3, CS or Quake. News of a dazzling newcomer is rarer than a report of a major player retiring.
StarCraft 2 can be the new spring for esports with its fresh gameplay, a global, almost mainstream following and new generations of players. A game to support the industry on its own shoulders. There's just this one thing. It has to be good enough and its success needs to be a global phenomenon.
What if it's not?
Competitive gaming in Europe and North America is driven by many forces - the will of developers, publishers, sponsors, leagues and finally the quality of the game itself. Those areas will not shun a game just because it is not as good as StarCraft. In a way, competitive gaming is sentenced to StarCraft 2 because there simply isn't anything else around to invest into.
Warcraft 3 will be phased out (as if it hasn't phased itself out by now...) and StarCraft 2 will replace it even if it's as great as C&C3. It will carry on for as long as it is not morbid and hopefully last esports until a worthy successor comes.
The game has the potential to split the community in Korea. All it takes is SC2 not being convincing enough for the overwhelming majority of the industry to switch. It will take players and money from StarCraft and weaken its position, but it will not be strong enough to supersede it. Instead of one strong game Korea could end up having two weaker ones.
One game is what the industry needs. A game that will rejuvenate esports by bringing thousands of new players and blossoming in all corners of the world. If StarCraft 2 does not do the trick, we may be in for a very long winter.
"If the days of glory of SC, Q3 and CS were the spring and summer of esports, then we are now in late autumn."
I do not expect SC2 will go really nuclear on us, but competitive gaming needs it. If the days of glory of StarCraft, Quake 3 and Counter-Strike were the spring and summer of esports, then we are now in late autumn. Everything seems to be dying down.Think of how gaming would keep delivering new generations of players that would find their place among the biggest stars. Today, we see the same faces and names in the same tournaments over and over again, be it WC3, CS or Quake. News of a dazzling newcomer is rarer than a report of a major player retiring.
StarCraft 2 can be the new spring for esports with its fresh gameplay, a global, almost mainstream following and new generations of players. A game to support the industry on its own shoulders. There's just this one thing. It has to be good enough and its success needs to be a global phenomenon.
What if it's not?
"One of the perverse scenarios could be SC2 perpetuating competitive gaming in most parts of the world and at the same time dealing a crippling blow to esports in Korea."
It is an unlikely scenario, I know, but still worth at least giving it a thought. One of the perverse scenarios could be StarCraft 2 perpetuating competitive gaming in most parts of the world and at the same time dealing a crippling blow to esports in South Korea.Competitive gaming in Europe and North America is driven by many forces - the will of developers, publishers, sponsors, leagues and finally the quality of the game itself. Those areas will not shun a game just because it is not as good as StarCraft. In a way, competitive gaming is sentenced to StarCraft 2 because there simply isn't anything else around to invest into.
Warcraft 3 will be phased out (as if it hasn't phased itself out by now...) and StarCraft 2 will replace it even if it's as great as C&C3. It will carry on for as long as it is not morbid and hopefully last esports until a worthy successor comes.
"Korea is where things can get really nasty. Those people have turned down games before but they need a good RTS to replace StarCraft more than ever."
South Korea is where things can get really nasty. Those people have turned down games before but they need a good RTS to replace StarCraft more than ever. Reports have come in that Korean SC may be in a crisis and expectations for SC2 are very high.The game has the potential to split the community in Korea. All it takes is SC2 not being convincing enough for the overwhelming majority of the industry to switch. It will take players and money from StarCraft and weaken its position, but it will not be strong enough to supersede it. Instead of one strong game Korea could end up having two weaker ones.
One game is what the industry needs. A game that will rejuvenate esports by bringing thousands of new players and blossoming in all corners of the world. If StarCraft 2 does not do the trick, we may be in for a very long winter.
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It might not last 10 years with the fervour of SC 1 if its a bad game, but rest assured it's cooked by Blizzard, its got to be tasty.
So come on brothers, let's not lose our faith!!! If Blizzard won't revive ESport - no one will.
but even if SC2 is not much better than todays other games, people will play it! And if it really sucks, blizzard only has to make the balance and units closer to SC1 and all old SC:BW players will like it ;)
Games related to the real sports? Then why don't you just practise those sports instead of being stuck in front of a screen?.. FFS...
How good is that? having a break of your real life trying to simulate another real life? Plz go play The Sims ESL PRO League Invitational or whatever xDDD
As for the idea that esports should be based on real sports, frankly all you're peddling is an inferior version of the real world experience. If you really want to push any fps because of its "connection to reality" then you're playing straight into the worst gamer stereotypes - the disconnection from reality is what allows CoD4, CS etc. to be enjoyable, and the fact that there is a element of 'shooting people' is precisely what puts off most of the public.
Since we're playing at stereotypes ("You must be so addicted to WoW"), you must enjoy fps games because you're 12 and think guns are cool.
but in the us and now in some parts of europe where consoles are taking over, children doesn't even know how a startegy game looks like, and they will never understand such a complicated thing. It will probably sell well because it's a big name and it will be fun to play for the older generation, but I don't think that it'll have a big competitive following in those areas. I mean CnC3 was like the most advertised crap ever from EA with esport features, ladders, spectator mode, weekly movies on gametrailers, and I still don't hear about people still playing it. but you know, blizzard is different, you can never predict how their games will turn out, and what will they change.
Total instant switch from SC to SC2 won't happen whatever SC2 turns to be for us all but way Blizz tries to enforce much more attention to the battlefield than in SC by adding new units/strategies/mechanics will make this game possibly more spectacular than SC1.
And that will make much more job for people like Tasteless:D
Also if it will happen that MBS etc will make this game require less APM to fully master after all there won't be need to train 13h/day to attain that like said here:
http://www.youtube.com/watch?v=UEWonZ81CVQ&feature=related
AND make more people to compete instead of just playing for fun, possibly more females like TossGirl !! Just look at this beauty:
http://www.youtube.com/watch?v=wz-efFOBfjk
I AM PRETTY FUCKING SURE MORE FEMALES WILL DO ONLY GOOD AT PRO SCENE ESPECIALLY OUTSIDE KOREA
MBS? It's not hard to imagine how much attention will new units need on the battlefield and how crucial will be scouting now. Best examples are Immortals, Stalkers, Banelings and no Medics until Starport (but +HP Combat Shield for Marines tho) even if many units may change;
too many ppl imagine MBS in BW :P
Females in SC? OK writing it with Caps Lock looks nerdish but ANY female is better than guy like FBH: http://youtube.com/watch?v=7JKwfnPzeug&feature=related
and there are female tournaments in Korea already even if they attract less people because Koreans are more orthodox than their technology advancement.
I would personally prefer to see them play than hear them scream:P
Trying to reverse the process is completely pointless, you guys are thinking about e-sports when the game isn't even released, this entire discussion is a waste of space .. but that's probably why this article was writtin in the first place, filling up space?
Just play the game, play it not for e-sports or to get good at it, play it for fun. If it's fun and people create a passion for the game, the rest will follow.
I share your point of view. Everything you've wrote in this article has gone through my head several times.
But sometimes being naive is better. It displays strength in some way. So I chose to trust Blizzard(even after their patching action lately) that they'll get the job done.
Excellent article.
sc2 has a similar chance but its not as high
http://www.battle.net/forums/board.aspx?ForumName=sc2-general