Time:  21:01:48 CET  12:01:48 PST  15:01:48 EST  05:01:48 Seoul  04:01:48 Beijing
NEWS
1.22 Patch Notes posted by Blizzard
It would be a cruel day if this is another of Blizzard's April Fools jokes but Karune has posted on his official patch thread the changes in the upcoming 1.22 patch.
By Lawrence Benedict 'Malystryx' Phillips
Apr 2, 2008 01:01
It would be a cruel day if this is another of Blizzard's April Fools jokes but Karune has posted on his official patch thread the changes in the upcoming 1.22 patch.The patch was supposidly meant to be put on the test servers today but ""At the last minute we found a problem with the patch which could break the installs of a small percentage of users."
Let us hope this is not a sick joke by Blizzard as the Warcraft3 community has waited long enough.
Here are the Patch Notes for 1.22:
Features
* There is now a replay auto-save feature in the options menu. Replays
are automatically saved to the "replay" folder.
* Added an option to always show unit and building health bars.
* You can now enable and disable the display of minimap signals
from players and other observers using chat commands:
/showminimapsignals and /hideminimapsignals.
Balance Changes
Human
* Scout Tower repair rate changed from 12 to 20.
* Knight damage increased: Attack cooldown changed from 1.50 to
1.40 and base damage increased from 25 to 28 (Average damage is 34).
Undead
* Increased Ziggurat base armor from 1 to 5.
* Reduced the build time of the Necropolis from 120 to 100.
Night Elf
* Reduce the Orb of venom poison duration from 10 seconds to 8 seconds.
* Increase the experience gain from Dryads from Level 2 (40xp) to
Level 3 (60 xp).
Fixes
* The cooldown on unlimited usable items (example: the staff of
preservation) now persists after the item is dropped or traded.
* A cooldown exploit with potions has been fixed.
* When you unburrow a Crypt Fiend, its auto-cast will no longer be toggled
off.
* An exploit bug in which items could lose their cooldowns when transferred
between heroes has been fixed.
Additional Maps
Furthermore, these 4 new contest winner maps will be included in the final patch, but not on the PTR:
* (2)MeltingValley
* (2)RoadToStratholme
* (4)CentaurGrove
* (4)TidewaterGlades
To see the official post here is the link To Karune's official thread.
Let us hope this is not a sick joke by Blizzard as the Warcraft3 community has waited long enough.
Here are the Patch Notes for 1.22:
Features
* There is now a replay auto-save feature in the options menu. Replays
are automatically saved to the "replay" folder.
* Added an option to always show unit and building health bars.
* You can now enable and disable the display of minimap signals
from players and other observers using chat commands:
/showminimapsignals and /hideminimapsignals.
Balance Changes
Human
* Scout Tower repair rate changed from 12 to 20.
* Knight damage increased: Attack cooldown changed from 1.50 to
1.40 and base damage increased from 25 to 28 (Average damage is 34).
Undead
* Increased Ziggurat base armor from 1 to 5.
* Reduced the build time of the Necropolis from 120 to 100.
Night Elf
* Reduce the Orb of venom poison duration from 10 seconds to 8 seconds.
* Increase the experience gain from Dryads from Level 2 (40xp) to
Level 3 (60 xp).
Fixes
* The cooldown on unlimited usable items (example: the staff of
preservation) now persists after the item is dropped or traded.
* A cooldown exploit with potions has been fixed.
* When you unburrow a Crypt Fiend, its auto-cast will no longer be toggled
off.
* An exploit bug in which items could lose their cooldowns when transferred
between heroes has been fixed.
Additional Maps
Furthermore, these 4 new contest winner maps will be included in the final patch, but not on the PTR:
* (2)MeltingValley
* (2)RoadToStratholme
* (4)CentaurGrove
* (4)TidewaterGlades
To see the official post here is the link To Karune's official thread.
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There's not even a fix to LT...
LT is, and always looks to be, a default loss for UD.
its stupid that u cant pass resources from a leaver ally to u
and u cant buy items for him with his own money, it uses ur gold instead
it makes winning ATs when ur ally discs much tougher ;\
hu got nerfed a little in making a lot of towers (sonkie will have a hard time ^^)
elf - staff fixed + more exp from dryads
ud - buffed main, ziggs
orc - nutting :o
But no ORC news :(
I am looking forward to it :D
new maps are hots :D