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Minti: "ShadowStep is better than HARP ever was"
Happyminti, mostly known for his "Nerf Sap" movies has been interviewed over at Worldofming.
By Sebastian 'gosey' Selin
Mar 16, 2008 15:05
Happyminti, mostly known for his "Nerf Sap" movies has been interviewed over at Worldofming.
Just a few days ago Minti released his 10th movie which instantly became a huge success. His very unique 3vs3 setup combined with the commentary of the whole movie drew more than 50,000 downloads on just 2 days.
Jasi over at Worldofming has caught up with the man himself for a few questions about the movie, the rogue class and much more. Here's a clip:
I'm sure you were a huge fan of HARP, but it seems that Shadow Step, while not as strong, has brought a little bit more strategy into the Rogue class. What are your overall thoughts on ShS vs HaRP?
Honestly, currently ShadowStep is better than HARP ever was. The attainable offense stats you can achieve right now with Shadowstep are incredibly respectable and the utility of ShS and Cheat Death out play what HARP has to offer by a long shot. Personally I think they should bring HARP back and keep the 110% Hemo nerf, it wouldn't be overpowered, and it might stop all this whining about Cheat Death.
[...]
Overall, Nerf Sap 10 was probably one of the best released in the series so far. The commentary really makes the video that much more enjoyable, will you continue to follow this format for upcoming videos?
Yes, I will continue the commentary format so long as I am making arena/team oriented videos.
It's kind of sad to see that most of the matches in the video consisted of your team basically jumping the druid and zerging him to death. Granted hips did an awesome job with his CC's, what do you feel separates your team from any other 3dps team that might try to run the setup, and what do you feel are the crucial aspects of playing this team that makes it successful?
There are already dozens of people trying to replicate our triple DPS comp. In fact I played against two teams last night on PTR while practicing my mage. While yes, the comp does have a lot of Druid and Priest Zerging, there is no other way to play it that we have found to be successful. People will try and fail and blame it on “not having perception” etcetera, but I'm just going to let the ratings do the talking. If all battlegroups become quickly littered with top seated Rogue Rogue Lock comps then I guess we're just mediocre players with a lucky guess. Meanwhile, we'll be sitting here trying to figure out if perception is actually worth sacrificing WOTF for in the tournament. You would think it would be obvious that perception is better. Fact of the matter is that it helps the most against teams we already beat without hardly any trouble – teams we don't even need perception for. It's the teams we have the most trouble with that WOTF would be overall a better racial for.
The full interview can be read here.
If you still haven't watched Nerf Sap 10, you can download it here.
Jasi over at Worldofming has caught up with the man himself for a few questions about the movie, the rogue class and much more. Here's a clip:
I'm sure you were a huge fan of HARP, but it seems that Shadow Step, while not as strong, has brought a little bit more strategy into the Rogue class. What are your overall thoughts on ShS vs HaRP?
Honestly, currently ShadowStep is better than HARP ever was. The attainable offense stats you can achieve right now with Shadowstep are incredibly respectable and the utility of ShS and Cheat Death out play what HARP has to offer by a long shot. Personally I think they should bring HARP back and keep the 110% Hemo nerf, it wouldn't be overpowered, and it might stop all this whining about Cheat Death.
[...]
Overall, Nerf Sap 10 was probably one of the best released in the series so far. The commentary really makes the video that much more enjoyable, will you continue to follow this format for upcoming videos?
Yes, I will continue the commentary format so long as I am making arena/team oriented videos.
It's kind of sad to see that most of the matches in the video consisted of your team basically jumping the druid and zerging him to death. Granted hips did an awesome job with his CC's, what do you feel separates your team from any other 3dps team that might try to run the setup, and what do you feel are the crucial aspects of playing this team that makes it successful?
There are already dozens of people trying to replicate our triple DPS comp. In fact I played against two teams last night on PTR while practicing my mage. While yes, the comp does have a lot of Druid and Priest Zerging, there is no other way to play it that we have found to be successful. People will try and fail and blame it on “not having perception” etcetera, but I'm just going to let the ratings do the talking. If all battlegroups become quickly littered with top seated Rogue Rogue Lock comps then I guess we're just mediocre players with a lucky guess. Meanwhile, we'll be sitting here trying to figure out if perception is actually worth sacrificing WOTF for in the tournament. You would think it would be obvious that perception is better. Fact of the matter is that it helps the most against teams we already beat without hardly any trouble – teams we don't even need perception for. It's the teams we have the most trouble with that WOTF would be overall a better racial for.
The full interview can be read here.
If you still haven't watched Nerf Sap 10, you can download it here.
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But I guess that wish wont come true anytime soon as we dont have any great setups that have any use for us :(
But anywho, a good read and a good video :) keep them coming
If only i had a half decent warlock...
On a sidenote
Good to read about (and listen to) a player that seems to be alot more layd back towards the GAME. awsome
I get the pre tbc druid patch feeling again, with resto almost beeing the only viable specc :/ and the druid class isn't a pure healing class either -_- oh well :
Balance druids aren't too shabby either, many guilds use them for their crit aura and their damage is far from bad if played properly.
For PvP its a totally different thing though, but I guess it's just like Drysc stated a few days ago, that they can't really make all specs viable for PvP. Druids are probably the best balanced hybrid class in my opinion though, with resto being slightly overpowered in PvP though.
As for me, I started with the Druid back during realese for the feral aspect of the class wich is the symbol of beeing a druid:) But I doubt we'll see any changes from the developers before the expansion is out...
I think this its so true, rogues whinning about harp nerf but shs in my opinion brings more danger to the table.gratz to minti in his ratings and i have to say i liked a lot nerf sap 10, maybe the best one of all the released vids
is the 1 dmg considered the 'avoided' attack or the 90% dmg reduction? well, according to math it's niether!
oh wait, blizz says sometimes it's 99% damage reduction (OOPS LOL WE CODED IT WRONGZ0R). this makes sense cuz a shadowblot does about 100-200 dmg normally.