The Nosgoth tournament stage prior to the start of the match.
This time, along my usual narrative I will include a couple of game play videos from members of the community to illustrate the points made in the article. Despite Nosgoth still being in its closed beta stage, the community has grown larger and larger with tournaments taking place and organisations picking up Nosgoth squads. Given that it is a surprisingly easy game to spectate due to the simplicity in design, you can easily find many YouTube videos by IGN, PewDiePie and many others exploring it is a multiplayer title or others by Multiplay which focus on its eSports element and taking a more competitive approach.
Regardless, a simple visit to www.nosgoth.com could bring you countless hours of fun. But let us stay on track, Siege mode is here!
Enter Siege mode!
While many do not agree, there is a good reason why Siege is available only after level 10. Before that however, let's actually explain what the mode is! Siege is a game mode which alters the objectives for both teams.
All maps are divided into six objective zones with both teams spawning on their respective sides. The purpose of the Human team is to capture as many of those six objectives as it can in the time limit. Oppositely, the Vampires must do all in their power to stop their enemy from achieving that goal. The first and most important thing to note here is the difference in scoring. In "New Recruit" each team scored one point per kill as the overall victory in the round came to the team who accumulated 30 points in total.
Click on the picture to view a gameplay video of Siege Part 1.
In Siege mode, things are a bit different. Humans only score points by capturing objectives. As there are 6 objectives and 30 points to win the round, simple math yields 5 points per captured objective. Vampires score one point per kill of an enemy team player. As usual, both teams have two rounds to prove who is the better team with the outcome of the round being decided by the first team to reach the magical number of 30. Aside from scoring, the other significant difference compared to the other modes is that the Vampire respawn timer is longer to balance the payoff of offensive and defensive kill trades.
Click on the picture to view a gameplay video of Siege Part 2.
As I hinted earlier I do believe it is the right decision to halt the availability of the mode to level 10. It is good to be at least fairly familiar with abilities, enemies and potential outcomes of the game prior to entering Siege. Here, your decisions in-game hold a significantly bigger importance as now new objectives need to be taken into consideration and elimination of the enemy (at least on the Human side) becomes secondary to positioning and objective choice.
As you enter the battlefield, the objectives are marked with letters from A to F and there are also pointers which lead you to the objective itself. Resembling a small bonfire altar, once you or a teammate of yours is close enough a "capture" begins and you must at that point position yourself and the team accordingly in order to create the best defensive formation. The capture lasts around 10 seconds. While this seems like a small amount of time, a well-coordinated Vampire squad can make those seconds into 10 days. That is why reacting to Vampire aggression accordingly is key. In the previous Nosgoth piece composition diversity in both factions was discussed. While you could probably sneak a couple of wins going with a fully offensive or fully tanky team in one of the other game types, I truly believe that Siege needs a diverse composition in order to win.
Both factions possess a key hero class in the game mode. The blood-sucking legion heavily relies on a good engage. A well-guarded capture point is no place for a Vampire assassin, but a perfectly placed engage by a Tyrant can make all the difference in the world. Capable of absorbing tons of damage, engage without hesitation and generally being a pain the Human defense, the Tyrant is a must in every Vampire composition.
Ideally, you would want at least one of these bad boys in your line-up.
Over at the Human camp, you would definitely need a skilled marksman capable of dealing with the attacking menace while the rest capture the point. A Hunter comes in handy with all of his offensive capabilities and ability to dish out a good amount of damage in a relatively short period of time.
Hints and Tips
We will finish this piece with a small H&T section!
1.) Diversity is key! - For reasons stated above and in our previous Nosgoth piece, composition diversity is half the battle.
2.) When playing as a Vampire, make sure to cut off the Human path when their squad is trying to move from one objective to another. A defense on the move is much harder to penetrate than one that has already been "statically" set.
3.) Be decisive when playing offensive Vampire classes. The capturing does not stop during battle(although it is heavily slowed) so elimination of the Human captors must be quick and within the blink of an eye.
4.) As Humans, make sure you take the quickest path when moving to the next capture point. The only fights you would wish to take are the ones where you are already capturing a point. Your whole squad is easy prey when on the move.
5.) Make sure you engage as effectively as possible once sieging a Human point. The vampire respawn timers are significantly longer and you could potentially find yourself in a very inconvenient situation should an engage go wrong more than once or twice.
6.) Stay close to the capture point, you would ideally want the process to never stop despite it can be heavily slowed by invaders. Set up a good perimeter around or close to the objective.
7.) While it is true that vampires score points with eliminations, getting trigger-happy is a giant no-no. There is more than one path to victory and effectively denying the capture opportunity from the Humans is a much more prized feat than eliminations. However it is a more difficult approach to incorporate.
The Nosgoth community is growing by the day and so is the development of the game. Want to get in on the Vampire versus Human action? Just visit www.nosgoth.com and you can be one of the many beta key winners! See you on the battlefield!
Former lead editor and interviewer for SK Gaming
Follow me on twitter - @Adddler or LINK
iNNERFiRE - multi-game journalist and Editor-in-Chief: 2012
onGamers - League of Legends Feature Producer: 01.2014 - 02.2015
SK-Gaming - League of Legends Lead Editor: 11.2012 - 08.2015
My journey into eSports started in 2004 when I accidentally caught a small video on TV from the WarCraft 3 WCG 2004 final. I opened up the SK Gaming website from my father's laptop and never stopped reading to this day. In early 2010 I started writing at a Bulgarian news website simply because I disliked how the current editor was handling his job and with time, I got to be Editor-In-Chief. My main writing interests back then were StarCraft 2, QuakeLive and League of Legends.
Fast-forward to 2012, after a small hiatus and moving to England to attend university, I decided to start writing news posts again, inspired by a couple of industry figures who have taken their turns taking eSports writing to a new level. With the beginning of IPL5, I was given a trial with SK Gaming which was successful and I never looked back.
In early 2014, onGamers presented me with an incredible opportunity to join their ranks which I took. Although I believe my 2014 was rather poor (in terms of work ethic and results), I have made changes during the winter break to ensure that sufficient effort will be made to repair that. Unfortunately, due to the collapse of the team, the project was at a stand still which marked the end of my stint with the oG crew.
I continued producing 1 on 1 interviews with SK members until July 2015. After that, other commitments arose and I figured I could not provide the flow of content I promised my superiors and took a step back, leaving SK.
If you are an eSports fan who is looking to get into writing or simply want to chat about eSports across the years, you can always find me on my twitter - @Adddler . Below you can find some trivia about me.
BroodWar / StarCraft 2
BW pro: sAvi0r and Flash (for different reasons)
BW race: Terran
BW series: Hana Daetoo MSL
SC2 pro: Creator and Stephano (different reasons)
SC2 race: Terran
SC2 series: ThorZain vs Polt at DreamHack Open 2012 and any big final played by King MvP
StarCraft related article: God of the Battlefield
Pro: Alexey 'Cypher' Yanushevski
Map: Aerowalk, BloodRun (100% Eastern European choices)
Series: Cooller vs Cypher. Especially the brilliant defensive Cypher game on Aero (game 4).
Rivalry: Rapha vs Cypher
Quake related articled: The Quadra Interview and the one and only Cypher PoV
League of Legends
Pro(s): FORG1VEN, Faker, WeiXiao, NaMei and Mata.
Position: AD Carry
Series: All the World Elite games at IPL5, KT Bullets versus SK Telecom T1 K OGN Summer 2013 Final and LPL Summer Final between StarHorn Royal Club and EDG (The perfect Jinx game by Namei).
League related article: Most of TeamLiquid.net's takes on the 2012 and 2013 OGN tournaments.
Team: Fnatic (2008-2009)
Series: AGAiN vs Fnatic at WCG 2009. Literally broke a cup after the game. One of the most emotional series for me as a spectator.
Gfinity League of Legends - August 2013 (SK Gaming)
EU LCS Week 5 London - June 2014 (SK Gaming / onGamers)
GamesCom 2014 Cologne - August 2014 (SK Gaming / onGamers)
EU LCS 2015 Week 7 Spring Split - March 2015 (SK Gaming)
Intel Extreme Masters Season IX Katowice - March 2015 (SK-Gaming)
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