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NEWS
CGS salaries shrink even by 33%
The new players salaries in the Championship Gaming Series will be even up to 33% smaller than in the first season of the American league.
By Michal 'Carmac' Blicharz
Feb 27, 2008 00:05
The new players salaries in the Championship Gaming Series will be even up to 33% smaller than in the first season of the American league.GameRiot got their hands on the player packet that was given to players attending the CGS North American Combine. According GR, the document holds information about the player salaries. Those will shrink by a large percentage compared to the previous season where every player got $2,500 a month (an annual $30,000 for North American players).
The next season will have a gradation of earnings depending on the player's status in the CGS. The highest earning players will be Franchised Players (one per team) with an annual income of $31,000, then Protected Players (four per team) with $24,000 and rookies will earn $20,000 a year. Non-Americans will earn even less than that because the CGS season starts later outside of North America. The European CGS draft takes place in May.
This means that for most players the pay is cut by either 20% or even 33% compared to the first season with only Franchise Players getting a 3.3% raise.
"It is a good thing in the way that people will strive to be franchised or protected players," says one of last season's CGS players, "but it's still not enough income for a regular player to call it a full time job and most players will still have to work."
In comparison, the very best Warcraft 3 players in the world are paid between $4,000 and $10,000 a month. Still, the CGS remains a very lucrative league. It paid out $1,000,000 in prize money in the first season's World Championship.
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Source: GameRiot
The next season will have a gradation of earnings depending on the player's status in the CGS. The highest earning players will be Franchised Players (one per team) with an annual income of $31,000, then Protected Players (four per team) with $24,000 and rookies will earn $20,000 a year. Non-Americans will earn even less than that because the CGS season starts later outside of North America. The European CGS draft takes place in May.
This means that for most players the pay is cut by either 20% or even 33% compared to the first season with only Franchise Players getting a 3.3% raise.
"It is a good thing in the way that people will strive to be franchised or protected players," says one of last season's CGS players, "but it's still not enough income for a regular player to call it a full time job and most players will still have to work."
In comparison, the very best Warcraft 3 players in the world are paid between $4,000 and $10,000 a month. Still, the CGS remains a very lucrative league. It paid out $1,000,000 in prize money in the first season's World Championship.
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Source: GameRiot
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I think at the end of the day when articles like this appear, when no "good" articles have been put up or any CGS coverage given, it's quite disheartening for me. You guys are "gaming" to me, and you have been my site for news for many years, but all this criticism and hate of anything new (although I disagree with lots of it myself) is unprofessional, and not only that, but un-justified as well. Free journalism is great, but from a site like SK, I would really expect fair journalism also.
Maybe I didn't mean "all", but I'm afraid a lot of content that is not results based has an element of what I stated, and any coverage of CGS or any CGS game is usually negative. That's what I meant, and I'm not sure you can deny that one - even if you think negativity is what most of your readers want to hear about the CGS and Source (that thought would probably be right, but there isn't much point in saying you don't post negative things.)
Do you think there will be a future where SK covers such games? Because I follow pretty much all of the mainstream ones, the older ones which are covered here (and CoD4 lol) and all of the newer ones covered in leagues such like CGS, would be nice to see them all on one site ;) Or at least the most popular of them.
The criticism rises from the users itself (it's their opinion after all, and it's doubtful whether any admin would encourage it), this is the first piece of content in close to three months (since v4 of the site went live) about the CGS. No one is interested what so ever in CGS coverage. Look at PES, there are 50,000 pound tournaments going on at the moment, we could cover them as well, but we would have the same problem, no staff is interested or willing (presumption on my part since I barely talk to anyone anymore!), little or no interest from the community itself, and it's time consuming.
This has nothing to do with professionalism what so ever. I think in this instance, both the CGS and Carmac were misleading and preferred Gotfrags 'breaking down' of it.
I was just trying to say, I, as a Source player, do see quite a bit of anti CSS and CGS stuff. I love 1.6, but I have seen quite a few articles on here which are against the newer version, that was all I was trying to say. The "impression" I got from the feature writers, was that they were being written from this perspective. The response from the community doesn't come into it. I know pretty much everyone here is a one-sixer, and I can kind of see why :P
Anyway, I'm not all that bothered ;) So all's good. =]
At least 1 RTS game, they are the key to e-Sports the rest of the games will turn out into just entertainment, rts pros practice 14 hours a day that's a real "athlete".
1 tactical FPS (teamplay games are good to showcase a team's value and spirit and ofcourse training)
1 speedy shoot'em up FPS (fast reflexes adn again a lot of time to pracitce and hone you're skill, no cs bashing but in terms of "skill"/shooting cs is very easy to master in comparrison to let's say quake 3 or UT and even more to a RTS game, also teamplay and tactics is what makes cs great)
Simulators suck, if you like to play football go do that not play fifa or pes, the only reasons these games are popular is because football is popular...
Racing games suck as well as all a player needs to do is memorize tracks and routs and play them for 3-4 hours a day, wow what a "e-athlete".
On a personal note, I'd like to see TF 2 at a big competition to see how it plays out : )
And u know thats true!:o
I have nothing against wow, just so you don't pin it on some "personal vendeta" or something... played it a lot myself.
so?
now 'those left' are the '100%' and the 80% refer to them, not the initial 100% :)
true story.
-Carmac
Yeah, let us take a look. Apparently "our American friends" took time to actually research the situation instead of hastily regurgitating a article which presents false statements as fact.
If you would of put just a little bit more effort into your work you would of learned that the "annual $30,000 for North American players" is not true. While the original contract did indeed allow that to be possible, due to this new contract becoming active in March, 9 months after they were signed, no one will ever receive more than $22,500 from the Season One base salary.
All of those percentages you use, including that big shiny 33% one in the title is based on that fictitious $30,000.
That is a single example of falsity, I won't waste time here detailing each reason why the above article is wrong, they are posted in a public place. Pretty sure you know where to look.
Because we didn't rush to print you say we were "boycotting news". I took the time to confirm details, to investigate the story instead of blindly believing what i was told. This article, and the one that it is based on are perfect examples of what happens when trying to rush a story to publish takes priority over actual journalism.
Next time you want to write a news piece, I hope you put a little bit more care into what you say. Unless of course you stopped caring a long time ago.
"Those will shrink by a large percentage compared to the previous season where every player got $2,500 a month (an annual $30,000 for North American players)"
That says "got" - as in the past tense of receive - $30,000. This is not true. They did not recieve $30,000.
I'll throw in another error.
"The highest earning players will be Franchised Players (one per team) with an annual income of $31,000, then Protected Players (four per team) with $24,000 and rookies will earn $20,000 a year."
All three of those numbers are only true if a player stays under the new 16 month contract for the entire duration. Twice in that sentence he states the amounts represent payment for one year. Please, it is not hard to check the math when the rates are handed to you.
By the way, it's "should have."
Also: If we could get the number of viewers from let's say gomtv's star invitational tournament and the ones from a big WoW tournament my point would proove itself (and sc is a 10 year old game). Hell I'm willing to bet the NGL-ONE cs finals had more viewers then a WoW tournament :/.
so?
true story.
I wish this garbage CGS just dies as soon as possible. This is a very positive article for gaming community.
Of course for those living from it and getting a deep wallet because of CGS it's the best thing ever :\