The Golden Era
In an era where the term “merc team” is thrown about willy nilly, it is important to remember that the Four Kings.WC3 team was assembled slowly and carefully over 2003 without overcharging the Four Kings credit card. The pieces of the Four Kings puzzle were gathered by Iain “Tillerman” Girdwood; who handpicked Sebasian “FuRy” Pesic and Rune “Lawn” Granath from Swedish xperience.se, Manuel “Grubby” Schenkhuizen and Arvid “Myth” Fekken from E-Sports Ownage Netherlands who he had met at ESWC, and Ivica “Zeus” Markovic, Kiko and Rasmus “Kaj” Simonsen from E-Sports united.
Four Kings had now assembled the best European talent around, now they were just in need for an outlet to display them. They entered the WarCraft 3 League before it was taken over by the ESL in Season III finishing third in their debut season. They went on to take the first place in Season IV and then win seven more over a period lasting just over three years.
Four Kings organised a trip to live in Korea in 2004 and competed in the MBC and OnGame leagues. Leading up to this trip Four Kings added DaeHee HUI “FoV” Cho who had recently won ESWC 2004 and the quarter-finalist Yoan “ToD” Merlo from ArmaTeam. FoV was initially not supposed to be the only Korean addition; two other deals were in the works but fell through. One with Tae In “Rainbow” Kim, now in mTw and, a rather familiar Jang Jae “Moon” Ho who would go on to to become Warcraft 3’s 5th race in MYM.
"Almost four years later, Grubby found himself joining Moon's team. Fate, it seems, is not without a sense of irony."
Almost four years later, Grubby found himself joining Moon's team. Fate, it seems, is not without a sense of irony.Strengthened by the Korea trip, the two new additions, as well as Fury’s transition from 2on2 to solo, Four Kings as a team became too hot to handle in the WC3L. They not only resumed their unbeaten run at the end of Season VI but continued it through not one but two seasons, racking up a total of 28 consecutive victories back to back spanning over a whole year.
Their run ended rather unfortunately at the Season VIII LAN Finals, where they were entered each game with a 0-1 by default due to the absence of a fourth player. The winning streak may have ended but Grubby, Zeus and ToD managed to come from the lower bracket to defeat MYM not once but twice, and be crowned champions once more.
It was at the peak of their success that disaster struck with FoV deciding to leave the team. According to former 4K member FuRy, the team felt there was no need to recruit another player having recently added Olav “Creolophus” Undheim. Despite encountering a rocky next season without the “free-win” FoV, the team returned to glory in Season X as the faith invested in Creolophus’ ability bloomed. Along with Grubby and ToD, the Norwegian carried the team to the WC3L Season X title.
Crises and Creos
The first signs of crisis began to show with the rising number of tournaments worldwide as well as ToD’s move to China and his inability to compete in some clan wars. With the out-of-shape Zeus and Fury, Grubby and Creolophus were left to man the fort becoming the 2on2 team for Season XI as well as the key match winners, particularly in ToD’s absence.
Another obstacle for the team was the departure of organiser manu_ who left during the season and forced the places to take on some addition responsibilities. They soon added “retired” fnatic manager Trimble but the need for a new player was growing increasingly evident as the team was beginning to lose steam.
Then a fatal blow came to the 4K.wc3 team as Creolophus retirement due to studies became official. With this news the Four Kings' supposed return to stability was once again thrown off course. A new player became not just needed but crucial.
There was action taken by the Four Kings management but a decision which ended up more beneficial to the UK sponsors than to the Warcraft 3 team, namely the addition of Ben “Demuslim” Baker. It proved a bad time to invest in British “talent” as Demuslim, despite making it into the NGL and WC3L line-up, hardly played a part in the 4K team aside from a good bit of PR for Four Kings at UK qualification events.
"Their only hope, at the time, was to sign another Creolophus. It was a feat neither player managed to replicate as they were thrown into the deep end of the WC3L."
Another pickup was made shortly after Demuslim made it into the WC3L line-up in July 2007. It was the addition of the Swedish player Daniel “Liild.c” Claesson, this time inspired by the team itself. Once again Four Kings decided against buying big due to a lack of finances and instead invested in “talent.” Their only hope, at the time, was to sign another Creolophus. It was a feat neither player managed to replicate as they were thrown into the deep end of the WC3L.With little time to familiarise themselves which such a cutthroat hunting ground, the fledgling new additions failed to make a big enough impact to stop the downward spiral and Four Kings endured an extremely poor final season. They finished seventh and as a result Yoan “ToD” Merlo called it a day and joined Mousesports. The team soldiered on but their imminent death was growing obvious.
It was just a matter of time.
The reason?
The question is why? Why, despite their invincibility, did Four Kings.wc3 fail to have enough resources to keep their star players from leaving or replace them when they did?
The reason is they missed their chances business wise. for example converting their team success into a media success. Promotional tours or efforts for the team or players, aside from their trip to Korea in 2004, were few and far between. Their shop lacked any personalised products, for example a Grubby mousemat or ToD T-shirt.
Another example to back this up is the Four Kings Intel website, which was void of regular articles, replay packs, user interaction or coverage despite brave injections of passion from news writers Keni “Keni” Kun in 2006 and Cassandra “PPG” Ng in 2007.
Although it was passion for the team that kept it alive for so long, it is surprising that Grubby stayed for such a long period of time. Without him the team would have most certainly disbanded much sooner.
An opportunity was missed for the Four Kings organisation but let us hope they live and perhaps learn in the process. In the end the Four Kings.wc3 members lost their struggle to keep the team alive but it was not through a lack of trying.








Chinese version



hopefully they'll comeback... in some way/scene
And quite frankly, the 4k cs team would have had to be the best team in europe to compare to that WC3 team. It was a ridiculously good squad.
in my opinion 4kings is a classic Multi gaming clan .. it's oldschool they had almost all esport games one time or another and were very successfull even if not the most..
4K is up there with NiP, X3 that have disbanded and with SK and MYM and other top organizations
not all of them are/were the best always but they all had glory
:D
'$100,000 is slightly over the top, the vast majority of events we don't end up having to pay for at all. ESWC is qualification only, same with WCG. WEG is invite only and fully paid for. The only significant expense for us are the CPL events which in recent times have given us some good results for the team. As far as laughing stock is concerned, as I've mentioned before we've been plagued with bad luck like no other team in the world, we've been constantly thrown off balance because of it.'
'We don't want to turn into a multi gaming team that has a pro evolution team'
'so the chances are pretty slim of us venturing back into CoD unfortunately'
'Our WC3 squad is definitely the backbone of our organisation, I'd be lying if i said otherwise.'
":D"
and carmac is right
You gotta be kidding me.
with a tower on it :D
well, maybe it's just that I don't like the whole commerce idea
Moon
Grubby
FoV
Creo
hell of a team...
trimble, how do you know that, are you selling some? :D
Their wc3 squad had HUGGEE support and yet the management never provided the merchandise to take advantage of this. The sad thing was that this extra commercialism would have actually made them more popular. Showing a huge market / branding in China with fans is something many investors would support i think ;D
they are the fucking greatest team ever, noone will achieve what they have done...they even threw away one clear wc3l-victory when they were in korea(where t64.amd won, which were like 2 classes worse with elake/sase/creo/enrique/apm70/cara etc)
RIP 4K, true legends. that "we win wc3l with 3 men only" was so great and describes how outstanding they actually were.
Okay, maybe they didn't fully market the team as best as they could've, but that doesn't stop WC3 being an expensive game to support no matter how successful the team. You didn't mention Counter Strike, which arguably has to be mentioned if you're laying the blame at the managements feet.
Plus you miss the most blindly obvious fact - half of their line up couldn't win a game no matter how bad the opponent was. I couldn't think of anything more morale sapping for ToD and Grubby than knowing, no matter if they won their games, Fury and Zeus[19] were almost certainly going to lose theirs. Creolophous killed 4Kings!
and imo Fury also did poorly in team leagues but he was clearly the top3 UD off all time in europe and it's also unfair to say he sucks
they didnt produce in WC3L but they are still very good players
don't forget grubby and ToD have the top two positions in the best player ranking of WC3L so it's kinda hard to compared them both
Too bad the organization behind them sucked hard.
But seriously, you think if the 4k mangement had a clue they would support a CS team incessently disappointing their fans at every event over a WC3 team that went, what, 5 seasons undefeated and had some of the best solo players in the world (even now)? That is the epitome of poor management. I can understand letting Creo and FoV leave - to an extent it was beyond the team's control. Replacing them with Liil and DeMusliM (no offence, they're both decent players) was unbelievable though. Ben never got a game and Liil, while decent, was never up to Creo's standards and hoping the same thing would happen twice in regards to his improvement was an outside bet to say the least.
Instead they picked up average CSS, COD and TF2 teams because it was the flavour of the month. That, ladies and gentlemen, is why one of the biggest institutions in E-sports is being slowly brought to its knees by incompetence.