Time:  09:52:26 CET  00:52:26 PST  03:52:26 EST  17:52:26 Seoul  16:52:26 Beijing
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CSPromod: Beta 2 Map Screenshots
A few weeks have passed now and the date has come where the developers of the so called CSProMod announced more pictures of the new versions of the maps csp_dust2 and csp_nuke.
By Daniel 'DScorpion' H.
Apr 17, 2007 17:24
A few weeks have passed now and the date has come where the developers of the so called CSProMod announced more pictures of the new versions of the maps csp_dust2 and csp_nuke.
The maps have been completely restyled, which is the work of the new mapper Ted "Cashed" McIlwain.
The bugs which have been reported by the community are fixed. They also announced that they will release a version for Counter-Strike Source within the next days for testing them.
The crew has already made a lot of things like the radar implementation, bomb plant/defuse logic, HE, Flashbang and Smoke Grenades, as well as model and animation implementation. The things are taking a long time as Alex Garfield, the Executive Director, said. At the end of his statement we can read the following sentence: "I think we'd all agree that a high-quality release is what everyone wants in the end, and we're going to take as much time as is needed to ensure that's what we produce."
Here are some of the Screenshots, for the complete list check the CSProMod.com website:
csp_dust2
csp_dust2
csp_dust2
csp_nuke
csp_nuke
csp_nuke
CSProMod.com
The bugs which have been reported by the community are fixed. They also announced that they will release a version for Counter-Strike Source within the next days for testing them.
The crew has already made a lot of things like the radar implementation, bomb plant/defuse logic, HE, Flashbang and Smoke Grenades, as well as model and animation implementation. The things are taking a long time as Alex Garfield, the Executive Director, said. At the end of his statement we can read the following sentence: "I think we'd all agree that a high-quality release is what everyone wants in the end, and we're going to take as much time as is needed to ensure that's what we produce."
Here are some of the Screenshots, for the complete list check the CSProMod.com website:
csp_dust2
csp_dust2
csp_dust2
csp_nuke
csp_nuke
csp_nuke
CSProMod.com
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quote from a promod member "When arQon joined the team, we started from the ground up again. The development cycle is more structured and organized than it has ever been in the past, and we're really making strides. "