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Time:   22:08:59 CET   13:08:59 PST   16:08:59 EST   06:08:59 Seoul   05:08:59 Beijing

NEWS
New Gamecasting Broadcast Engine

By Rodrigo 'roc4m' Albuquerque
Jun 16, 2006 16:03


The Australian company GameCast Networks has launched a new revolutionary online broadcasting system for competitive video gaming that uses multiple streamed video feeds to show viewers all of the action within the game where multiple windows allow the viewer to choose what they watch and when, tracking the flow of the action in real time as the game develops.




GameCast's technology will also give the viewers the capability of choosing the commentators POV and maps overview in many windows, along with interactive real-time scoreboards, which won't restrict the actions control to the broadcaster but will give full control for the viewer, this might be a very useful tool in team games like Counter-Strike or Quake4 TDM.
GameCast Networks is currently working with major tournaments organisers to provide full live tournament coverage for the upcoming events. It is a very promising new technology that can take the streaming and broadcasting to a new level.
A showcase of the GameCast“s piece of work can be found here.


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