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Time:   00:22:10 CET   15:22:10 PST   18:22:10 EST   07:22:10 Seoul   06:22:10 Beijing

BLOGS
Changes to come?

By Daan 'trigerw1nz' Vansimpsen
Oct 20, 2007 13:27


With the rapidly increasing popularity of eSports for the main stream public, the image we put up by being professional is huge. After what happened at the World Cyber Games last week, we all have to face we're still not even close to achieving the status of a real sport.
Another important factor in becoming more attracted by the main stream public are the games we play. The potential viewers and future eSports fans won't care about the gameplay (or at least 90% of them) but about the intense action and realistic high end graphics, which require the latest hardware of some of the biggest sponsors of gaming tournaments, popping up on their screens.
So will this rapid development mean the end of eSports and its games as we know it?
Counter Strike, Warcraft 3 and StarCraft, and the Quake and Doom series have been dominating the eSports scene for years now, but it seems like now their time has come.
After the CGS announced their league and that they had obtained the exclusive tv rights to broadcast the Counter Strike games in both Europe and the United States but this has been declined by VALVe's marketing director, Doug Lombardi, last week.
With their league the CGS sort of forced the North American top teams and players to switch to Counter Strike: Source, paying them monthly wages and the possibility to win extra prize money. The Americans adapted to the game fairly quick while the European front was stacked against it, with the exception of Marcus "zet" Sundström who moved to the US to play with compLexity and Louis "Red´" Nyberg who was drafted by Emil "HeatoN" Christensen to play in his CGS team (Stockholm Magnetik). A lot of other players were waiting for the release of the long awaited CS ProMod, of which the first public beta has been released last week, but it seems about time Counter Strike 1.6 takes a step aside and leaves it up to either Counter Strike: Source or CS ProMod.
After respectively 5 and 9 years of dominance in the rts gaming scene it seems like the end of Warcraft 3 and StarCraft are near too. With the upcoming release of StarCraft II and the addictive factor of World of Warcraft, it seems like developer Blizzard has a patent to make these games work. After trying StarCraft II out for some times and Blizzcon and other events world known players such as Olav "Creolophus" Undheim and Fredrik "MaDFroG" Johansson already announced they will make the switch. So will this mean the end of the South Korean dominance in the StarCraft scene? (The WCG StarCraft competition has been won by a South Korean player ever since they decided to hold it)
And then there is the 1on1 first person shooter part of eSports. It obviously had it's glory times with Quake 3 and the CPL $1,000,000 World Tour which featured Painkiller as its main game. Although nobody really liked the game it was nice to watch the constant battle between Sander "VoO" Kaasjager and Jonathan "Fatal1ty" Wendell. After Painkiller came Quake 4 which was, in my opinion, a pretty cool game but many disagreed with me on this. After a year of competition and the end of their main league, the World Series of Video Games, news around the scene has kinda died. But there might be a change to come! With the release of the demo's of Unreal Tournament III and Painkiller II: Overdose there might be hope for the duellers after all. And if both blow they can still go to playing Quake 3 or even turn to War§ow.
/my 2cent

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